case SDL_KEYDOWN:
// TODO: move to interface
if (event.key.keysym.sym == SDLK_RETURN) {
+ chat.Clear();
+ master.GetEnv().state.Push(&chat);
+ hud.KeepMessages(true);
+ } else if (event.key.keysym.sym == SDLK_SLASH) {
+ chat.Preset("/");
master.GetEnv().state.Push(&chat);
hud.KeepMessages(true);
} else {