]> git.localhorst.tv Git - blank.git/blobdiff - src/graphics/PrimitiveMesh.hpp
some linting
[blank.git] / src / graphics / PrimitiveMesh.hpp
index 6a8b6967df6606a081ff2b5be69c428bc62ec454..247cc6a0b3b52ca90ca835d5a69194c061cbcdd3 100644 (file)
@@ -1,11 +1,11 @@
 #ifndef BLANK_GRAPHICS_PRIMITIVEMESH_HPP_
 #define BLANK_GRAPHICS_PRIMITIVEMESH_HPP_
 
+#include "glm.hpp"
 #include "VertexArray.hpp"
 
 #include <vector>
 #include <GL/glew.h>
-#include <glm/glm.hpp>
 
 
 namespace blank {
@@ -16,7 +16,7 @@ class PrimitiveMesh {
 
 public:
        using Position = glm::vec3;
-       using Color = glm::tvec4<unsigned char>;
+       using Color = TVEC4<unsigned char, glm::precision(0)>;
        using Index = unsigned short;
 
        using Positions = std::vector<Position>;
@@ -66,8 +66,14 @@ public:
 public:
        void Update(const Buffer &) noexcept;
 
-       void DrawLines() noexcept;
-       void DrawTriangles() noexcept;
+       bool Empty() const noexcept {
+               return vao.Empty();
+       }
+
+       void DrawLines() const noexcept;
+       void DrawTriangles() const noexcept {
+               vao.DrawTriangleElements();
+       }
 
 private:
        VAO vao;