]> git.localhorst.tv Git - blank.git/blobdiff - src/graphics/Viewport.hpp
runtime-selectable camera mode
[blank.git] / src / graphics / Viewport.hpp
index 03e0e0d05c247420387bdc5fc1c851a71b3f992b..47302733d1f01c71e34de70ffceddff870f2d624 100644 (file)
@@ -44,16 +44,21 @@ public:
        void Clear() noexcept;
        void ClearDepth() noexcept;
 
-       void SetCursor(const glm::vec3 &);
-       void SetCursor(const glm::vec3 &, Gravity);
-       void MoveCursor(const glm::vec3 &);
+       glm::vec2 GetPosition(const glm::vec2 &off, Gravity grav) const noexcept;
+
+       void SetCursor(const glm::vec3 &) noexcept;
+       void SetCursor(const glm::vec3 &, Gravity) noexcept;
+       void MoveCursor(const glm::vec3 &) noexcept;
        const glm::mat4 &Cursor() const noexcept { return cursor; }
 
+       void OffsetCamera(const glm::vec3 &o) noexcept { cam_offset = o; }
+       const glm::vec3 &CameraOffset() const noexcept { return cam_offset; }
+
        BlockLighting &ChunkProgram() noexcept;
        DirectionalLighting &EntityProgram() noexcept;
        DirectionalLighting &HUDProgram() noexcept;
-       PlainColor &WorldOutlineProgram() noexcept;
-       PlainColor &HUDOutlineProgram() noexcept;
+       PlainColor &WorldColorProgram() noexcept;
+       PlainColor &HUDColorProgram() noexcept;
        SkyBoxShader &SkyBoxProgram() noexcept;
        BlendedSprite &SpriteProgram() noexcept;
 
@@ -68,9 +73,11 @@ private:
 
        glm::mat4 cursor;
 
+       glm::vec3 cam_offset;
+
        BlockLighting chunk_prog;
        DirectionalLighting entity_prog;
-       PlainColor outline_prog;
+       PlainColor color_prog;
        SkyBoxShader sky_prog;
        BlendedSprite sprite_prog;
 
@@ -79,8 +86,8 @@ private:
                CHUNK,
                ENTITY,
                HUD,
-               OUTLINE_WORLD,
-               OUTLINE_HUD,
+               COLOR_WORLD,
+               COLOR_HUD,
                SKY_BOX,
                SPRITE,
        } active_prog;