#include "Token.hpp"
#include "Tokenizer.hpp"
+#include "../graphics/glm.hpp"
#include <iosfwd>
#include <string>
-#include <glm/glm.hpp>
namespace blank {
void ReadVec(glm::ivec3 &);
void ReadVec(glm::ivec4 &);
+ void ReadQuat(glm::quat &);
+
bool GetBool();
float GetFloat();
int GetInt();
unsigned long GetULong();
private:
+ void SkipComments();
+
void Assert(Token::Type);
Token::Type GetType() const noexcept;
const std::string &GetValue() const noexcept;