#include "Token.hpp"
#include "Tokenizer.hpp"
+#include "../graphics/glm.hpp"
#include <iosfwd>
#include <string>
-#include <glm/glm.hpp>
namespace blank {
unsigned long GetULong();
private:
+ void SkipComments();
+
void Assert(Token::Type);
Token::Type GetType() const noexcept;
const std::string &GetValue() const noexcept;