]> git.localhorst.tv Git - blank.git/blobdiff - src/io/WorldSave.hpp
treat head pitch and yaw as entity state
[blank.git] / src / io / WorldSave.hpp
index 1796257fe748d62ecfbf88f2bb0e94c5e13c3abf..d12de952f986ba46fcadaf187f179991de44b5c0 100644 (file)
@@ -11,6 +11,8 @@
 
 namespace blank {
 
+class Player;
+
 class WorldSave {
 
 public:
@@ -24,17 +26,23 @@ public:
        void Read(Generator::Config &) const;
        void Write(const Generator::Config &) const;
 
+       // player
+       bool Exists(const Player &) const;
+       void Read(Player &) const;
+       void Write(const Player &) const;
+       std::string PlayerPath(const Player &) const;
+
        // single chunk
        bool Exists(const Chunk::Pos &) const noexcept;
        void Read(Chunk &) const;
        void Write(Chunk &) const;
-
        const char *ChunkPath(const Chunk::Pos &) const;
 
 private:
        std::string root_path;
        std::string world_conf_path;
        std::string gen_conf_path;
+       std::string player_path;
        std::string chunk_path;
        std::size_t chunk_bufsiz;
        std::unique_ptr<char[]> chunk_buf;