]> git.localhorst.tv Git - blank.git/blobdiff - src/model/composite.cpp
random stuff
[blank.git] / src / model / composite.cpp
index 4cf2f12f2aef7be9607e4296754d5879f41acee5..f43b7264a57ef60463fc600997a7d71a7ff34ac5 100644 (file)
@@ -1,7 +1,9 @@
 #include "CompositeModel.hpp"
 #include "CompositeInstance.hpp"
+#include "Skeletons.hpp"
 
 #include "EntityModel.hpp"
+#include "shapes.hpp"
 #include "../graphics/DirectionalLighting.hpp"
 
 #include <glm/gtx/quaternion.hpp>
 namespace blank {
 
 CompositeModel::CompositeModel()
-: node_model(nullptr)
+: parent(nullptr)
+, node_model(nullptr)
+, id(0)
+, bounds{{ 0.0f, 0.0f, 0.0f }, { 0.0f, 0.0f, 0.0f }}
 , position(0.0f)
 , orientation(1.0f, 0.0f, 0.0f, 0.0f)
 , parts() {
@@ -99,4 +104,97 @@ void CompositeInstance::Render(const glm::mat4 &M, DirectionalLighting &prog) co
        }
 }
 
+
+Skeletons::Skeletons()
+: skeletons()
+, models() {
+
+}
+
+Skeletons::~Skeletons() {
+
+}
+
+void Skeletons::LoadHeadless() {
+       skeletons.clear();
+       skeletons.reserve(4);
+       {
+               AABB bounds{{ -0.5f, -0.5f, -0.5f }, { 0.5f, 0.5f, 0.5f }};
+               skeletons.emplace_back(new CompositeModel);
+               skeletons[0]->ID(1);
+               skeletons[0]->Bounds(bounds);
+       }
+       {
+               AABB bounds{{ -0.5f, -0.25f, -0.5f }, { 0.5f, 0.25f, 0.5f }};
+               skeletons.emplace_back(new CompositeModel);
+               skeletons[1]->ID(2);
+               skeletons[1]->Bounds(bounds);
+       }
+       {
+               AABB bounds{{ -0.25f, -0.5f, -0.25f }, { 0.25f, 0.5f, 0.25f }};
+               skeletons.emplace_back(new CompositeModel);
+               skeletons[2]->ID(3);
+               skeletons[2]->Bounds(bounds);
+       }
+       {
+               AABB bounds{{ -0.25f, -0.5f, -0.35f }, { 0.25f, 0.5f, 0.35f }};
+               skeletons.emplace_back(new CompositeModel);
+               skeletons[3]->ID(4);
+               skeletons[3]->Bounds(bounds);
+       }
+}
+
+void Skeletons::Load() {
+       LoadHeadless();
+       models.resize(4);
+       EntityModel::Buffer buf;
+       {
+               CuboidShape shape(skeletons[0]->Bounds());
+               shape.Vertices(buf, 3.0f);
+               buf.colors.resize(shape.VertexCount(), { 1.0f, 1.0f, 0.0f });
+               models[0].Update(buf);
+               skeletons[0]->SetNodeModel(&models[0]);
+       }
+       {
+               CuboidShape shape(skeletons[1]->Bounds());
+               buf.Clear();
+               shape.Vertices(buf, 0.0f);
+               buf.colors.resize(shape.VertexCount(), { 0.0f, 1.0f, 1.0f });
+               models[1].Update(buf);
+               skeletons[1]->SetNodeModel(&models[1]);
+       }
+       {
+               StairShape shape(skeletons[2]->Bounds(), { 0.4f, 0.4f });
+               buf.Clear();
+               shape.Vertices(buf, 1.0f);
+               buf.colors.resize(shape.VertexCount(), { 1.0f, 0.0f, 1.0f });
+               models[2].Update(buf);
+               skeletons[2]->SetNodeModel(&models[2]);
+       }
+       {
+               CuboidShape shape(skeletons[3]->Bounds());
+               buf.Clear();
+               shape.Vertices(buf, 2.0f);
+               buf.colors.resize(shape.VertexCount(), { 1.0f, 0.25f, 0.5f });
+               models[3].Update(buf);
+               skeletons[3]->SetNodeModel(&models[3]);
+       }
+}
+
+CompositeModel *Skeletons::ByID(std::uint16_t id) noexcept {
+       if (id == 0 || id > skeletons.size()) {
+               return nullptr;
+       } else {
+               return skeletons[id - 1].get();
+       }
+}
+
+const CompositeModel *Skeletons::ByID(std::uint16_t id) const noexcept {
+       if (id == 0 || id > skeletons.size()) {
+               return nullptr;
+       } else {
+               return skeletons[id - 1].get();
+       }
+}
+
 }