+++ /dev/null
-#ifndef BLANK_NET_CHUNKTRANSMISSION_HPP_
-#define BLANK_NET_CHUNKTRANSMISSION_HPP_
-
-#include "../world/Chunk.hpp"
-
-#include <cstdint>
-#include <glm/glm.hpp>
-
-
-namespace blank {
-
-struct ChunkTransmission {
-
- std::uint32_t id;
- std::uint32_t flags;
- glm::ivec3 coords;
- std::uint32_t data_size;
- std::uint32_t data_received;
-
- int last_update;
-
- bool header_received;
- bool active;
-
- std::uint8_t buffer[Chunk::BlockSize() + 10];
-
-
- ChunkTransmission();
-
- void Clear() noexcept;
-
- bool Complete() const noexcept;
-
- bool Compressed() const noexcept;
-
-};
-
-};
-
-#endif