#include <ostream>
#include <string>
#include <SDL_net.h>
+#include <glm/glm.hpp>
namespace blank {
std::size_t length;
std::uint8_t *data;
+ /// WARNING: do not use these if the data doesn not
+ /// point into a real packet's payload
+ const Packet &GetPacket() const noexcept {
+ return *reinterpret_cast<const Packet *>(data - sizeof(Header));
+ }
+ const Header &GetHeader() const noexcept {
+ return GetPacket().header;
+ }
std::uint16_t Seq() const noexcept {
- return reinterpret_cast<const Packet *>(data - sizeof(Header))->header.ctrl.seq;
+ return GetHeader().ctrl.seq;
}
template<class T>
void ReadPlayerState(EntityState &) const noexcept;
};
+ struct ChunkBegin : public Payload {
+ static constexpr std::uint8_t TYPE = 9;
+ static constexpr std::size_t MAX_LEN = 24;
+
+ void WriteTransmissionId(std::uint32_t) noexcept;
+ void ReadTransmissionId(std::uint32_t &) const noexcept;
+ void WriteFlags(std::uint32_t) noexcept;
+ void ReadFlags(std::uint32_t &) const noexcept;
+ void WriteChunkCoords(const glm::ivec3 &) noexcept;
+ void ReadChunkCoords(glm::ivec3 &) const noexcept;
+ void WriteDataSize(std::uint32_t) noexcept;
+ void ReadDataSize(std::uint32_t &) const noexcept;
+ };
+
+ struct ChunkData : public Payload {
+ static constexpr std::uint8_t TYPE = 10;
+ static constexpr std::size_t MAX_LEN = MAX_PAYLOAD_LEN;
+ static constexpr std::size_t MAX_DATA_LEN = MAX_LEN - 12;
+
+ void WriteTransmissionId(std::uint32_t) noexcept;
+ void ReadTransmissionId(std::uint32_t &) const noexcept;
+ void WriteDataOffset(std::uint32_t) noexcept;
+ void ReadDataOffset(std::uint32_t &) const noexcept;
+ void WriteDataSize(std::uint32_t) noexcept;
+ void ReadDataSize(std::uint32_t &) const noexcept;
+ void WriteData(const std::uint8_t *, std::size_t len) noexcept;
+ void ReadData(std::uint8_t *, std::size_t maxlen) const noexcept;
+ };
+
template<class PayloadType>
PayloadType As() {