+++ /dev/null
-#ifndef BLANK_NET_SERVER_HPP
-#define BLANK_NET_SERVER_HPP
-
-#include <list>
-#include <SDL_net.h>
-
-
-namespace blank {
-
-class ClientConnection;
-class World;
-
-class Server {
-
-public:
- struct Config {
- Uint16 port = 12354;
- };
-
-public:
- Server(const Config &, World &);
- ~Server();
-
- void Handle();
-
- void Update(int dt);
-
- UDPsocket &GetSocket() noexcept { return serv_sock; }
- UDPpacket &GetPacket() noexcept { return serv_pack; }
-
- World &GetWorld() noexcept { return world; }
-
-private:
- void HandlePacket(const UDPpacket &);
-
- ClientConnection &GetClient(const IPaddress &);
-
-private:
- UDPsocket serv_sock;
- UDPpacket serv_pack;
- std::list<ClientConnection> clients;
-
- World &world;
-
-};
-
-}
-
-#endif