]> git.localhorst.tv Git - blank.git/blobdiff - src/net/net.cpp
treat head pitch and yaw as entity state
[blank.git] / src / net / net.cpp
index 25e5b43e7bd2ef732dcd4da97d22524a087faf1c..9b50479b135445ae0225a28f98653fee18c6f000 100644 (file)
@@ -281,6 +281,8 @@ void Packet::Payload::Write(const EntityState &state, size_t off) noexcept {
        WritePackU(state.block_pos * (1.0f / 16.0f), off + 12);
        Write(state.velocity, off + 18);
        Write(state.orient, off + 30);
+       WritePackN(state.pitch * PI_0p5_inv, off + 38);
+       WritePackN(state.yaw * PI_inv, off + 40);
 }
 
 void Packet::Payload::Read(EntityState &state, size_t off) const noexcept {
@@ -288,7 +290,11 @@ void Packet::Payload::Read(EntityState &state, size_t off) const noexcept {
        ReadPackU(state.block_pos, off + 12);
        Read(state.velocity, off + 18);
        Read(state.orient, off + 30);
+       ReadPackN(state.pitch, off + 38);
+       ReadPackN(state.yaw, off + 40);
        state.block_pos *= 16.0f;
+       state.pitch *= PI_0p5;
+       state.yaw *= PI;
 }
 
 void Packet::Payload::Write(const EntityState &state, const glm::ivec3 &base, size_t off) noexcept {
@@ -296,6 +302,8 @@ void Packet::Payload::Write(const EntityState &state, const glm::ivec3 &base, si
        WritePackU(state.block_pos * (1.0f / 16.0f), off + 3);
        Write(state.velocity, off + 9);
        Write(state.orient, off + 21);
+       WritePackN(state.pitch * PI_0p5_inv, off + 29);
+       WritePackN(state.yaw * PI_inv, off + 31);
 }
 
 void Packet::Payload::Read(EntityState &state, const glm::ivec3 &base, size_t off) const noexcept {
@@ -303,13 +311,12 @@ void Packet::Payload::Read(EntityState &state, const glm::ivec3 &base, size_t of
        ReadPackU(state.block_pos, off + 3);
        Read(state.velocity, off + 9);
        Read(state.orient, off + 21);
+       ReadPackN(state.pitch, off + 29);
+       ReadPackN(state.yaw, off + 31);
        state.chunk_pos += base;
        state.block_pos *= 16.0f;
-}
-
-void Packet::Payload::WritePackN(float val, size_t off) noexcept {
-       int16_t raw = glm::clamp(glm::round(val * 32767.0f), -32767.0f, 32767.0f);
-       Write(raw, off);
+       state.pitch *= PI_0p5;
+       state.yaw *= PI;
 }
 
 void Packet::Payload::WritePackB(const glm::ivec3 &val, size_t off) noexcept {
@@ -328,6 +335,11 @@ void Packet::Payload::ReadPackB(glm::ivec3 &val, size_t off) const noexcept {
        val.z = conv;
 }
 
+void Packet::Payload::WritePackN(float val, size_t off) noexcept {
+       int16_t raw = glm::clamp(glm::round(val * 32767.0f), -32767.0f, 32767.0f);
+       Write(raw, off);
+}
+
 void Packet::Payload::ReadPackN(float &val, size_t off) const noexcept {
        int16_t raw = 0;
        Read(raw, off);
@@ -392,11 +404,11 @@ void Packet::Join::ReadPlayerState(EntityState &state) const noexcept {
 }
 
 void Packet::Join::WriteWorldName(const string &name) noexcept {
-       WriteString(name, 54, 32);
+       WriteString(name, 46, 32);
 }
 
 void Packet::Join::ReadWorldName(string &name) const noexcept {
-       ReadString(name, 54, 32);
+       ReadString(name, 46, 32);
 }
 
 void Packet::PlayerUpdate::WritePredictedState(const EntityState &state) noexcept {
@@ -408,47 +420,27 @@ void Packet::PlayerUpdate::ReadPredictedState(EntityState &state) const noexcept
 }
 
 void Packet::PlayerUpdate::WriteMovement(const glm::vec3 &mov) noexcept {
-       WritePackN(mov, 50);
+       WritePackN(mov, 42);
 }
 
 void Packet::PlayerUpdate::ReadMovement(glm::vec3 &mov) const noexcept {
-       ReadPackN(mov, 50);
-}
-
-void Packet::PlayerUpdate::WritePitch(float pitch) noexcept {
-       float conv = pitch * PI_0p5_inv;
-       WritePackN(conv, 56);
-}
-
-void Packet::PlayerUpdate::ReadPitch(float &pitch) const noexcept {
-       ReadPackN(pitch, 56);
-       pitch *= PI_0p5;
-}
-
-void Packet::PlayerUpdate::WriteYaw(float yaw) noexcept {
-       float conv = yaw * PI_inv;
-       WritePackN(conv, 58);
-}
-
-void Packet::PlayerUpdate::ReadYaw(float &yaw) const noexcept {
-       ReadPackN(yaw, 58);
-       yaw *= PI;
+       ReadPackN(mov, 42);
 }
 
 void Packet::PlayerUpdate::WriteActions(uint8_t actions) noexcept {
-       Write(actions, 60);
+       Write(actions, 48);
 }
 
 void Packet::PlayerUpdate::ReadActions(uint8_t &actions) const noexcept {
-       Read(actions, 60);
+       Read(actions, 48);
 }
 
 void Packet::PlayerUpdate::WriteSlot(uint8_t slot) noexcept {
-       Write(slot, 61);
+       Write(slot, 49);
 }
 
 void Packet::PlayerUpdate::ReadSlot(uint8_t &slot) const noexcept {
-       Read(slot, 61);
+       Read(slot, 49);
 }
 
 void Packet::SpawnEntity::WriteEntity(const Entity &e) noexcept {
@@ -459,13 +451,13 @@ void Packet::SpawnEntity::WriteEntity(const Entity &e) noexcept {
                Write(uint32_t(0), 4);
        }
        Write(e.GetState(), 8);
-       Write(e.Bounds(), 58);
+       Write(e.Bounds(), 50);
        uint32_t flags = 0;
        if (e.WorldCollidable()) {
                flags |= 1;
        }
-       Write(flags, 82);
-       WriteString(e.Name(), 86, 32);
+       Write(flags, 74);
+       WriteString(e.Name(), 78, 32);
 }
 
 void Packet::SpawnEntity::ReadEntityID(uint32_t &id) const noexcept {
@@ -483,9 +475,9 @@ void Packet::SpawnEntity::ReadEntity(Entity &e) const noexcept {
        string name;
 
        Read(state, 8);
-       Read(bounds, 58);
-       Read(flags, 82);
-       ReadString(name, 86, 32);
+       Read(bounds, 50);
+       Read(flags, 74);
+       ReadString(name, 78, 32);
 
        e.SetState(state);
        e.Bounds(bounds);