]> git.localhorst.tv Git - blank.git/blobdiff - src/net/net.cpp
moved common stated to shared dir
[blank.git] / src / net / net.cpp
index e766c76d0b1201892bd1f0393a0d108f9d640b96..9b50479b135445ae0225a28f98653fee18c6f000 100644 (file)
@@ -4,7 +4,7 @@
 #include "Packet.hpp"
 
 #include "../app/init.hpp"
-#include "../model/CompositeModel.hpp"
+#include "../model/Model.hpp"
 #include "../world/Entity.hpp"
 #include "../world/EntityState.hpp"
 
@@ -26,6 +26,9 @@ constexpr size_t Packet::EntityUpdate::MAX_LEN;
 constexpr size_t Packet::PlayerCorrection::MAX_LEN;
 constexpr size_t Packet::ChunkBegin::MAX_LEN;
 constexpr size_t Packet::ChunkData::MAX_LEN;
+constexpr size_t Packet::BlockUpdate::MAX_LEN;
+constexpr size_t Packet::Message::MAX_LEN;
+constexpr size_t Packet::Message::MAX_MESSAGE_LEN;
 
 Connection::Connection(const IPaddress &addr)
 : handler(nullptr)
@@ -211,6 +214,10 @@ const char *Packet::Type2String(uint8_t t) noexcept {
                        return "ChunkBegin";
                case ChunkData::TYPE:
                        return "ChunkData";
+               case BlockUpdate::TYPE:
+                       return "BlockUpdate";
+               case Message::TYPE:
+                       return "Message";
                default:
                        return "Unknown";
        }
@@ -254,6 +261,126 @@ void Packet::Payload::ReadString(string &dst, size_t off, size_t maxlen) const n
        }
 }
 
+void Packet::Payload::Write(const glm::quat &val, size_t off) noexcept {
+       WritePackN(val.w, off);
+       WritePackN(val.x, off + 2);
+       WritePackN(val.y, off + 4);
+       WritePackN(val.z, off + 6);
+}
+
+void Packet::Payload::Read(glm::quat &val, size_t off) const noexcept {
+       ReadPackN(val.w, off);
+       ReadPackN(val.x, off + 2);
+       ReadPackN(val.y, off + 4);
+       ReadPackN(val.z, off + 6);
+       val = normalize(val);
+}
+
+void Packet::Payload::Write(const EntityState &state, size_t off) noexcept {
+       Write(state.chunk_pos, off);
+       WritePackU(state.block_pos * (1.0f / 16.0f), off + 12);
+       Write(state.velocity, off + 18);
+       Write(state.orient, off + 30);
+       WritePackN(state.pitch * PI_0p5_inv, off + 38);
+       WritePackN(state.yaw * PI_inv, off + 40);
+}
+
+void Packet::Payload::Read(EntityState &state, size_t off) const noexcept {
+       Read(state.chunk_pos, off);
+       ReadPackU(state.block_pos, off + 12);
+       Read(state.velocity, off + 18);
+       Read(state.orient, off + 30);
+       ReadPackN(state.pitch, off + 38);
+       ReadPackN(state.yaw, off + 40);
+       state.block_pos *= 16.0f;
+       state.pitch *= PI_0p5;
+       state.yaw *= PI;
+}
+
+void Packet::Payload::Write(const EntityState &state, const glm::ivec3 &base, size_t off) noexcept {
+       WritePackB(state.chunk_pos - base, off);
+       WritePackU(state.block_pos * (1.0f / 16.0f), off + 3);
+       Write(state.velocity, off + 9);
+       Write(state.orient, off + 21);
+       WritePackN(state.pitch * PI_0p5_inv, off + 29);
+       WritePackN(state.yaw * PI_inv, off + 31);
+}
+
+void Packet::Payload::Read(EntityState &state, const glm::ivec3 &base, size_t off) const noexcept {
+       ReadPackB(state.chunk_pos, off);
+       ReadPackU(state.block_pos, off + 3);
+       Read(state.velocity, off + 9);
+       Read(state.orient, off + 21);
+       ReadPackN(state.pitch, off + 29);
+       ReadPackN(state.yaw, off + 31);
+       state.chunk_pos += base;
+       state.block_pos *= 16.0f;
+       state.pitch *= PI_0p5;
+       state.yaw *= PI;
+}
+
+void Packet::Payload::WritePackB(const glm::ivec3 &val, size_t off) noexcept {
+       Write(int8_t(val.x), off);
+       Write(int8_t(val.y), off + 1);
+       Write(int8_t(val.z), off + 2);
+}
+
+void Packet::Payload::ReadPackB(glm::ivec3 &val, size_t off) const noexcept {
+       int8_t conv = 0;
+       Read(conv, off);
+       val.x = conv;
+       Read(conv, off + 1);
+       val.y = conv;
+       Read(conv, off + 2);
+       val.z = conv;
+}
+
+void Packet::Payload::WritePackN(float val, size_t off) noexcept {
+       int16_t raw = glm::clamp(glm::round(val * 32767.0f), -32767.0f, 32767.0f);
+       Write(raw, off);
+}
+
+void Packet::Payload::ReadPackN(float &val, size_t off) const noexcept {
+       int16_t raw = 0;
+       Read(raw, off);
+       val = raw * (1.0f/32767.0f);
+}
+
+void Packet::Payload::WritePackN(const glm::vec3 &val, size_t off) noexcept {
+       WritePackN(val.x, off);
+       WritePackN(val.y, off + 2);
+       WritePackN(val.z, off + 4);
+}
+
+void Packet::Payload::ReadPackN(glm::vec3 &val, size_t off) const noexcept {
+       ReadPackN(val.x, off);
+       ReadPackN(val.y, off + 2);
+       ReadPackN(val.z, off + 4);
+}
+
+void Packet::Payload::WritePackU(float val, size_t off) noexcept {
+       uint16_t raw = glm::clamp(glm::round(val * 65535.0f), 0.0f, 65535.0f);
+       Write(raw, off);
+}
+
+void Packet::Payload::ReadPackU(float &val, size_t off) const noexcept {
+       uint16_t raw = 0;
+       Read(raw, off);
+       val = raw * (1.0f/65535.0f);
+}
+
+void Packet::Payload::WritePackU(const glm::vec3 &val, size_t off) noexcept {
+       WritePackU(val.x, off);
+       WritePackU(val.y, off + 2);
+       WritePackU(val.z, off + 4);
+}
+
+void Packet::Payload::ReadPackU(glm::vec3 &val, size_t off) const noexcept {
+       ReadPackU(val.x, off);
+       ReadPackU(val.y, off + 2);
+       ReadPackU(val.z, off + 4);
+}
+
 
 void Packet::Login::WritePlayerName(const string &name) noexcept {
        WriteString(name, 0, 32);
@@ -277,11 +404,11 @@ void Packet::Join::ReadPlayerState(EntityState &state) const noexcept {
 }
 
 void Packet::Join::WriteWorldName(const string &name) noexcept {
-       WriteString(name, 68, 32);
+       WriteString(name, 46, 32);
 }
 
 void Packet::Join::ReadWorldName(string &name) const noexcept {
-       ReadString(name, 68, 32);
+       ReadString(name, 46, 32);
 }
 
 void Packet::PlayerUpdate::WritePredictedState(const EntityState &state) noexcept {
@@ -293,56 +420,27 @@ void Packet::PlayerUpdate::ReadPredictedState(EntityState &state) const noexcept
 }
 
 void Packet::PlayerUpdate::WriteMovement(const glm::vec3 &mov) noexcept {
-       glm::ivec3 conv = clamp(glm::ivec3(mov * 32767.0f), -32767, 32767);
-       Write(int16_t(conv.x), 64);
-       Write(int16_t(conv.y), 66);
-       Write(int16_t(conv.z), 68);
+       WritePackN(mov, 42);
 }
 
 void Packet::PlayerUpdate::ReadMovement(glm::vec3 &mov) const noexcept {
-       int16_t x, y, z;
-       Read(x, 64);
-       Read(y, 66);
-       Read(z, 68);
-       mov = glm::vec3(x, y, z) * .00003051850947599719f;
-}
-
-void Packet::PlayerUpdate::WritePitch(float pitch) noexcept {
-       int16_t conv = pitch * 20860.12008116853786870640f;
-       Write(conv, 70);
-}
-
-void Packet::PlayerUpdate::ReadPitch(float &pitch) const noexcept {
-       int16_t conv = 0;
-       Read(conv, 70);
-       pitch = conv * .00004793836258415163f;
-}
-
-void Packet::PlayerUpdate::WriteYaw(float yaw) noexcept {
-       int16_t conv = yaw * 10430.06004058426893435320f;
-       Write(conv, 72);
-}
-
-void Packet::PlayerUpdate::ReadYaw(float &yaw) const noexcept {
-       int16_t conv = 0;
-       Read(conv, 72);
-       yaw = conv * .00009587672516830326f;
+       ReadPackN(mov, 42);
 }
 
 void Packet::PlayerUpdate::WriteActions(uint8_t actions) noexcept {
-       Write(actions, 74);
+       Write(actions, 48);
 }
 
 void Packet::PlayerUpdate::ReadActions(uint8_t &actions) const noexcept {
-       Read(actions, 74);
+       Read(actions, 48);
 }
 
 void Packet::PlayerUpdate::WriteSlot(uint8_t slot) noexcept {
-       Write(slot, 75);
+       Write(slot, 49);
 }
 
 void Packet::PlayerUpdate::ReadSlot(uint8_t &slot) const noexcept {
-       Read(slot, 75);
+       Read(slot, 49);
 }
 
 void Packet::SpawnEntity::WriteEntity(const Entity &e) noexcept {
@@ -353,20 +451,20 @@ void Packet::SpawnEntity::WriteEntity(const Entity &e) noexcept {
                Write(uint32_t(0), 4);
        }
        Write(e.GetState(), 8);
-       Write(e.Bounds(), 72);
+       Write(e.Bounds(), 50);
        uint32_t flags = 0;
        if (e.WorldCollidable()) {
                flags |= 1;
        }
-       Write(flags, 96);
-       WriteString(e.Name(), 100, 32);
+       Write(flags, 74);
+       WriteString(e.Name(), 78, 32);
 }
 
 void Packet::SpawnEntity::ReadEntityID(uint32_t &id) const noexcept {
        Read(id, 0);
 }
 
-void Packet::SpawnEntity::ReadSkeletonID(uint32_t &id) const noexcept {
+void Packet::SpawnEntity::ReadModelID(uint32_t &id) const noexcept {
        Read(id, 4);
 }
 
@@ -377,9 +475,9 @@ void Packet::SpawnEntity::ReadEntity(Entity &e) const noexcept {
        string name;
 
        Read(state, 8);
-       Read(bounds, 72);
-       Read(flags, 96);
-       ReadString(name, 100, 32);
+       Read(bounds, 50);
+       Read(flags, 74);
+       ReadString(name, 78, 32);
 
        e.SetState(state);
        e.Bounds(bounds);
@@ -403,11 +501,19 @@ void Packet::EntityUpdate::ReadEntityCount(uint32_t &count) const noexcept {
        Read(count, 0);
 }
 
-void Packet::EntityUpdate::WriteEntity(const Entity &entity, uint32_t num) noexcept {
+void Packet::EntityUpdate::WriteChunkBase(const glm::ivec3 &base) noexcept {
+       Write(base, 4);
+}
+
+void Packet::EntityUpdate::ReadChunkBase(glm::ivec3 &base) const noexcept {
+       Read(base, 4);
+}
+
+void Packet::EntityUpdate::WriteEntity(const Entity &entity, const glm::ivec3 &base, uint32_t num) noexcept {
        uint32_t off = GetSize(num);
 
        Write(entity.ID(), off);
-       Write(entity.GetState(), off + 4);
+       Write(entity.GetState(), base, off + 4);
 }
 
 void Packet::EntityUpdate::ReadEntityID(uint32_t &id, uint32_t num) const noexcept {
@@ -415,9 +521,9 @@ void Packet::EntityUpdate::ReadEntityID(uint32_t &id, uint32_t num) const noexce
        Read(id, off);
 }
 
-void Packet::EntityUpdate::ReadEntityState(EntityState &state, uint32_t num) const noexcept {
+void Packet::EntityUpdate::ReadEntityState(EntityState &state, const glm::ivec3 &base, uint32_t num) const noexcept {
        uint32_t off = GetSize(num);
-       Read(state, off + 4);
+       Read(state, base, off + 4);
 }
 
 void Packet::PlayerCorrection::WritePacketSeq(std::uint16_t s) noexcept {
@@ -502,6 +608,66 @@ void Packet::ChunkData::ReadData(uint8_t *d, size_t l) const noexcept {
        memcpy(d, &data[12], len);
 }
 
+void Packet::BlockUpdate::WriteChunkCoords(const glm::ivec3 &coords) noexcept {
+       Write(coords, 0);
+}
+
+void Packet::BlockUpdate::ReadChunkCoords(glm::ivec3 &coords) const noexcept {
+       Read(coords, 0);
+}
+
+void Packet::BlockUpdate::WriteBlockCount(uint32_t count) noexcept {
+       Write(count, 12);
+}
+
+void Packet::BlockUpdate::ReadBlockCount(uint32_t &count) const noexcept {
+       Read(count, 12);
+}
+
+void Packet::BlockUpdate::WriteIndex(uint16_t index, uint32_t num) noexcept {
+       uint32_t off = GetSize(num);
+       Write(index, off);
+}
+
+void Packet::BlockUpdate::ReadIndex(uint16_t &index, uint32_t num) const noexcept {
+       uint32_t off = GetSize(num);
+       Read(index, off);
+}
+
+void Packet::BlockUpdate::WriteBlock(const Block &block, uint32_t num) noexcept {
+       uint32_t off = GetSize(num) + 2;
+       Write(block, off);
+}
+
+void Packet::BlockUpdate::ReadBlock(Block &block, uint32_t num) const noexcept {
+       uint32_t off = GetSize(num) + 2;
+       Read(block, off);
+}
+
+void Packet::Message::WriteType(uint8_t type) noexcept {
+       Write(type, 0);
+}
+
+void Packet::Message::ReadType(uint8_t &type) const noexcept {
+       Read(type, 0);
+}
+
+void Packet::Message::WriteReferral(uint32_t ref) noexcept {
+       Write(ref, 1);
+}
+
+void Packet::Message::ReadReferral(uint32_t &ref) const noexcept {
+       Read(ref, 1);
+}
+
+void Packet::Message::WriteMessage(const string &msg) noexcept {
+       WriteString(msg, 5, MAX_MESSAGE_LEN);
+}
+
+void Packet::Message::ReadMessage(string &msg) const noexcept {
+       ReadString(msg, 5, MAX_MESSAGE_LEN);
+}
+
 
 void ConnectionHandler::Handle(const UDPpacket &udp_pack) {
        const Packet &pack = *reinterpret_cast<const Packet *>(udp_pack.data);
@@ -539,6 +705,12 @@ void ConnectionHandler::Handle(const UDPpacket &udp_pack) {
                case Packet::ChunkData::TYPE:
                        On(Packet::As<Packet::ChunkData>(udp_pack));
                        break;
+               case Packet::BlockUpdate::TYPE:
+                       On(Packet::As<Packet::BlockUpdate>(udp_pack));
+                       break;
+               case Packet::Message::TYPE:
+                       On(Packet::As<Packet::Message>(udp_pack));
+                       break;
                default:
                        // drop unknown or unhandled packets
                        break;