]> git.localhorst.tv Git - blank.git/blobdiff - src/server/ServerState.cpp
random stuff
[blank.git] / src / server / ServerState.cpp
index 8c3f7e6196f92c5272cda3b61aa9128b825891c9..e6c031f8faea00c1366a131406c389293859b5d0 100644 (file)
@@ -24,14 +24,14 @@ ServerState::ServerState(
 , generator(gc, block_types)
 , chunk_loader(world.Chunks(), generator, ws)
 , skeletons()
-, spawner(world, skeletons, gc.seed)
+, spawner(world, skeletons, env.rng)
 , server(config.net, world, ws)
 , loop_timer(16) {
        TextureIndex tex_index;
        env.loader.LoadBlockTypes("default", block_types, tex_index);
        generator.Scan();
        skeletons.LoadHeadless();
-       spawner.LimitSkeletons(1, skeletons.Size());
+       spawner.LimitSkeletons(1, skeletons.size());
        server.SetPlayerModel(skeletons[0]);
 
        loop_timer.Start();