]> git.localhorst.tv Git - blank.git/blobdiff - src/server/ServerState.cpp
read preferences from user config file
[blank.git] / src / server / ServerState.cpp
index 8657df08983e4efff57a086cfb0ba964b68853c4..8c3f7e6196f92c5272cda3b61aa9128b825891c9 100644 (file)
@@ -20,14 +20,16 @@ ServerState::ServerState(
 : env(env)
 , block_types()
 , world(block_types, wc)
-, generator(gc)
+, spawn_index(world.Chunks().MakeIndex(wc.spawn, 3))
+, generator(gc, block_types)
 , chunk_loader(world.Chunks(), generator, ws)
 , skeletons()
 , spawner(world, skeletons, gc.seed)
-, server(config.net, world)
+, server(config.net, world, ws)
 , loop_timer(16) {
        TextureIndex tex_index;
        env.loader.LoadBlockTypes("default", block_types, tex_index);
+       generator.Scan();
        skeletons.LoadHeadless();
        spawner.LimitSkeletons(1, skeletons.Size());
        server.SetPlayerModel(skeletons[0]);
@@ -37,6 +39,10 @@ ServerState::ServerState(
        std::cout << "listening on UDP port " << config.net.port << std::endl;
 }
 
+ServerState::~ServerState() {
+       world.Chunks().UnregisterIndex(spawn_index);
+}
+
 
 void ServerState::Handle(const SDL_Event &event) {
        if (event.type == SDL_QUIT) {