]> git.localhorst.tv Git - blank.git/blobdiff - src/server/net.cpp
server: distribute received messages to clients
[blank.git] / src / server / net.cpp
index bb42979aed1d39f65d533c0cbdc20fab05b86cfa..6ceb186644d3a9f7d5d24526d3cfb2376492db8c 100644 (file)
@@ -582,6 +582,19 @@ bool ClientConnection::ChunkInRange(const glm::ivec3 &pos) const noexcept {
        return HasPlayer() && PlayerChunks().InRange(pos);
 }
 
+void ClientConnection::On(const Packet::Message &pack) {
+       uint8_t type;
+       uint32_t ref;
+       string msg;
+       pack.ReadType(type);
+       pack.ReadReferral(ref);
+       pack.ReadMessage(msg);
+
+       if (type == 1 && HasPlayer()) {
+               server.DistributeMessage(1, PlayerEntity().ID(), msg);
+       }
+}
+
 
 Server::Server(
        const Config::Network &conf,
@@ -709,5 +722,20 @@ void Server::SetBlock(Chunk &chunk, int index, const Block &block) {
        }
 }
 
+void Server::DistributeMessage(uint8_t type, uint32_t ref, const string &msg) {
+       auto pack = Packet::Make<Packet::Message>(serv_pack);
+       pack.WriteType(type);
+       pack.WriteReferral(ref);
+       pack.WriteMessage(msg);
+       serv_pack.len = sizeof(Packet::Header) + Packet::Message::GetSize(msg);
+       SendAll();
+}
+
+void Server::SendAll() {
+       for (ClientConnection &client : clients) {
+               client.GetConnection().Send(serv_pack, serv_sock);
+       }
+}
+
 }
 }