--- /dev/null
+#ifndef BLANK_SHARED_PROGRESSSTATE_HPP_
+#define BLANK_SHARED_PROGRESSSTATE_HPP_
+
+#include "../app/State.hpp"
+
+#include "../ui/Progress.hpp"
+
+
+namespace blank {
+
+class Environment;
+
+class ProgressState
+: public State {
+
+public:
+ ProgressState(Environment &env, const char *tpl);
+
+ void SetProgress(int value, int total);
+
+ void Handle(const SDL_Event &) override;
+ void Render(Viewport &) override;
+
+private:
+ Environment &env;
+ Progress progress;
+
+};
+
+}
+
+#endif