]> git.localhorst.tv Git - blank.git/blobdiff - src/standalone/MasterState.cpp
random stuff
[blank.git] / src / standalone / MasterState.cpp
index 6ead29980bf2cdc9bd10573a59c7593111f6ba38..dedb4ce3c49206b90c0a8deb96592cecf9f869d9 100644 (file)
@@ -34,7 +34,7 @@ MasterState::MasterState(
 , chunk_loader(world.Chunks(), generator, save)
 , chunk_renderer(player.GetChunks())
 , skeletons()
-, spawner(world, skeletons, gc.seed)
+, spawner(world, skeletons, env.rng)
 , sky(env.loader.LoadCubeMap("skybox"))
 , preload(env, chunk_loader, chunk_renderer)
 , unload(env, world.Chunks(), save) {
@@ -45,7 +45,7 @@ MasterState::MasterState(
        chunk_renderer.LoadTextures(env.loader, tex_index);
        chunk_renderer.FogDensity(wc.fog_density);
        skeletons.Load();
-       spawner.LimitSkeletons(0, skeletons.Size());
+       spawner.LimitSkeletons(0, skeletons.size());
        if (save.Exists(player)) {
                save.Read(player);
        } else {