]> git.localhorst.tv Git - blank.git/blobdiff - src/standalone/MasterState.cpp
render entity bounds in debug mode
[blank.git] / src / standalone / MasterState.cpp
index 5ade4f1ed89a3f6009d19e54adb407c2d2c77a1e..e802703d85908779fd4dd2f4dc0a298d4c239ae6 100644 (file)
@@ -158,12 +158,13 @@ void MasterState::Update(int dt) {
 }
 
 void MasterState::Render(Viewport &viewport) {
-       viewport.WorldPosition(
-               player.GetEntity().Transform(player.GetEntity().ChunkCoords())
-               * player.GetEntity().GetModel().EyesTransform());
+       viewport.WorldPosition(player.GetEntity().ViewTransform(player.GetEntity().ChunkCoords()));
        if (config.video.world) {
                chunk_renderer.Render(viewport);
                world.Render(viewport);
+               if (config.video.debug) {
+                       world.RenderDebug(viewport);
+               }
                sky.Render(viewport);
        }
        hud.Render(viewport);