#include "FixedText.hpp"
#include "MessageBox.hpp"
#include "../graphics/EntityMesh.hpp"
+#include "../graphics/glm.hpp"
#include "../graphics/PrimitiveMesh.hpp"
-#include <glm/glm.hpp>
-
namespace blank {
class Block;
class BlockTypeRegistry;
class Config;
-class ConnectionHandler;
+class CongestionControl;
class Environment;
class Font;
class Player;
void UpdateOrientation();
// net stats
- void UpdateNetStats(const ConnectionHandler &);
+ void UpdateNetStats(const CongestionControl &);
// message box
void PostMessage(const char *);