]> git.localhorst.tv Git - blank.git/blobdiff - src/ui/ui.cpp
save and load chunk data
[blank.git] / src / ui / ui.cpp
index 6fa7356c790b25894a09a4bf22e5dc4076e7980b..0c89a2f3a554ab6c0347ed669bdd71d801dea22a 100644 (file)
@@ -2,6 +2,7 @@
 #include "Interface.hpp"
 
 #include "../app/Assets.hpp"
+#include "../app/Environment.hpp"
 #include "../app/FrameCounter.hpp"
 #include "../app/init.hpp"
 #include "../audio/Audio.hpp"
@@ -92,15 +93,12 @@ void HUD::Render(Viewport &viewport) noexcept {
 
 Interface::Interface(
        const Config &config,
-       const Assets &assets,
-       Audio &audio,
-       const FrameCounter &counter,
+       Environment &env,
        World &world)
-: audio(audio)
-, counter(counter)
+: env(env)
 , world(world)
 , ctrl(world.Player())
-, font(assets.LoadFont("DejaVuSans", 16))
+, font(env.assets.LoadFont("DejaVuSans", 16))
 , hud(world.BlockTypes(), font)
 , aim{{ 0, 0, 0 }, { 0, 0, -1 }}
 , aim_chunk(nullptr)
@@ -116,8 +114,8 @@ Interface::Interface(
 , remove_timer(256)
 , remove(0)
 , selection(1)
-, place_sound(assets.LoadSound("thump"))
-, remove_sound(assets.LoadSound("plop"))
+, place_sound(env.assets.LoadSound("thump"))
+, remove_sound(env.assets.LoadSound("plop"))
 , fwd(0)
 , rev(0) {
        counter_text.Hide();
@@ -354,8 +352,8 @@ void Interface::ToggleDebug() {
 void Interface::UpdateCounter() {
        std::stringstream s;
        s << std::setprecision(3) <<
-               "avg: " << counter.Average().running << "ms, "
-               "peak: " << counter.Peak().running << "ms";
+               "avg: " << env.counter.Average().running << "ms, "
+               "peak: " << env.counter.Peak().running << "ms";
        std::string text = s.str();
        counter_text.Set(font, text);
 }
@@ -412,11 +410,10 @@ void Interface::PlaceBlock() {
                next_pos -= aim_normal * glm::vec3(Chunk::Extent());
        }
        mod_chunk->SetBlock(next_pos, selection);
-       mod_chunk->Invalidate();
 
        if (config.audio_disabled) return;
        const Entity &player = ctrl.Controlled();
-       audio.Play(
+       env.audio.Play(
                place_sound,
                mod_chunk->ToSceneCoords(player.ChunkCoords(), next_pos)
        );
@@ -425,11 +422,10 @@ void Interface::PlaceBlock() {
 void Interface::RemoveBlock() noexcept {
        if (!aim_chunk) return;
        aim_chunk->SetBlock(aim_block, remove);
-       aim_chunk->Invalidate();
 
        if (config.audio_disabled) return;
        const Entity &player = ctrl.Controlled();
-       audio.Play(
+       env.audio.Play(
                remove_sound,
                aim_chunk->ToSceneCoords(player.ChunkCoords(), Chunk::ToCoords(aim_block))
        );
@@ -496,7 +492,7 @@ void Interface::Update(int dt) {
                CheckAim();
        }
 
-       if (counter_text.Visible() && counter.Changed()) {
+       if (counter_text.Visible() && env.counter.Changed()) {
                UpdateCounter();
        }
        if (position_text.Visible()) {