]> git.localhorst.tv Git - blank.git/blobdiff - src/world/BlockType.hpp
actually load shapes
[blank.git] / src / world / BlockType.hpp
index 4208d94665d29ed56436b8662a406427f787b0b8..429bdaaa447dd25aeb39ba79f61aa1f5ddbc2840 100644 (file)
@@ -8,6 +8,7 @@
 #include "../model/bounds.hpp"
 
 #include <glm/glm.hpp>
+#include <vector>
 
 
 namespace blank {
@@ -17,7 +18,7 @@ namespace blank {
 struct BlockType {
 
        const CollisionBounds *shape;
-       float texture;
+       std::vector<float> textures;
        glm::vec3 hsl_mod;
        glm::vec3 rgb_mod;
        glm::vec3 outline_color;