#define BLANK_WORLD_CHUNKLOADER_HPP_
#include "Chunk.hpp"
+#include "../app/IntervalTimer.hpp"
#include <list>
struct Config {
int load_dist = 6;
int unload_dist = 8;
+ int gen_limit = 16;
};
ChunkLoader(const Config &, const BlockTypeRegistry &, const Generator &) noexcept;
bool Known(const Chunk::Pos &) noexcept;
Chunk &ForceLoad(const Chunk::Pos &);
+ bool OutOfRange(const Chunk &c) const noexcept { return OutOfRange(c.Position()); }
+ bool OutOfRange(const Chunk::Pos &) const noexcept;
+
void Rebase(const Chunk::Pos &);
- void Update();
+ void Update(int dt);
private:
Chunk &Generate(const Chunk::Pos &pos);
std::list<Chunk::Pos> to_generate;
std::list<Chunk> to_free;
+ IntervalTimer gen_timer;
+
int load_dist;
int unload_dist;