--- /dev/null
+#ifndef BLANK_WORLD_GENERATOR_HPP_
+#define BLANK_WORLD_GENERATOR_HPP_
+
+#include "Block.hpp"
+#include "../rand/SimplexNoise.hpp"
+#include "../rand/WorleyNoise.hpp"
+
+#include <vector>
+
+
+namespace blank {
+
+class Chunk;
+
+class Generator {
+
+public:
+ struct Config {
+ unsigned int solid_seed = 0;
+ unsigned int type_seed = 0;
+ float stretch = 64.0f;
+ float solid_threshold = 0.5f;
+ };
+
+ explicit Generator(const Config &) noexcept;
+
+ void operator ()(Chunk &) const noexcept;
+
+ void Space(Block::Type t) noexcept { space = t; }
+ void Light(Block::Type t) noexcept { light = t; }
+ void Solids(const std::vector<Block::Type> &s) { solids = s; }
+
+private:
+ SimplexNoise solidNoise;
+ WorleyNoise typeNoise;
+
+ float stretch;
+ float solid_threshold;
+
+ Block::Type space;
+ Block::Type light;
+ std::vector<Block::Type> solids;
+
+};
+
+}
+
+#endif