--- /dev/null
+#ifndef BLANK_WORLD_PLAYER_HPP_
+#define BLANK_WORLD_PLAYER_HPP_
+
+namespace blank {
+
+class ChunkIndex;
+class Entity;
+
+struct Player {
+
+ Entity *entity;
+ ChunkIndex *chunks;
+
+ Player(Entity *e, ChunkIndex *i)
+ : entity(e), chunks(i) { }
+
+};
+
+}
+
+#endif