]> git.localhorst.tv Git - blank.git/blobdiff - src/world/block.cpp
move block type loading details to BlockType
[blank.git] / src / world / block.cpp
index d6e5507ddf5777f1b061dca6e256099d34397c68..04209e1ac0ecb5bdf8b09baf537f56f88419f7f4 100644 (file)
@@ -2,7 +2,11 @@
 #include "BlockType.hpp"
 #include "BlockTypeRegistry.hpp"
 
-#include <ostream>
+#include "../io/TokenStreamReader.hpp"
+#include "../model/ShapeRegistry.hpp"
+#include "../shared/ResourceIndex.hpp"
+
+#include <iostream>
 #include <glm/gtx/euler_angles.hpp>
 #include <glm/gtx/transform.hpp>
 
@@ -96,6 +100,96 @@ BlockType::BlockType() noexcept
 
 }
 
+void BlockType::Read(
+       TokenStreamReader &in,
+       ResourceIndex &snd_index,
+       ResourceIndex &tex_index,
+       const ShapeRegistry &shapes
+) {
+       std::string name;
+       in.Skip(Token::ANGLE_BRACKET_OPEN);
+       while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) {
+               in.ReadIdentifier(name);
+               in.Skip(Token::EQUALS);
+               if (name == "visible") {
+                       visible = in.GetBool();
+               } else if (name == "texture") {
+                       in.ReadString(name);
+                       textures.push_back(tex_index.GetID(name));
+               } else if (name == "textures") {
+                       in.Skip(Token::BRACKET_OPEN);
+                       while (in.Peek().type != Token::BRACKET_CLOSE) {
+                               in.ReadString(name);
+                               textures.push_back(tex_index.GetID(name));
+                               if (in.Peek().type == Token::COMMA) {
+                                       in.Skip(Token::COMMA);
+                               }
+                       }
+                       in.Skip(Token::BRACKET_CLOSE);
+               } else if (name == "rgb_mod") {
+                       in.ReadVec(rgb_mod);
+               } else if (name == "hsl_mod") {
+                       in.ReadVec(hsl_mod);
+               } else if (name == "outline") {
+                       in.ReadVec(outline_color);
+               } else if (name == "label") {
+                       in.ReadString(label);
+               } else if (name == "place_sound") {
+                       in.ReadString(name);
+                       place_sound = snd_index.GetID(name);
+               } else if (name == "remove_sound") {
+                       in.ReadString(name);
+                       remove_sound = snd_index.GetID(name);
+               } else if (name == "luminosity") {
+                       luminosity = in.GetInt();
+               } else if (name == "block_light") {
+                       block_light = in.GetBool();
+               } else if (name == "collision") {
+                       collision = in.GetBool();
+               } else if (name == "collide_block") {
+                       collide_block = in.GetBool();
+               } else if (name == "generate") {
+                       generate = in.GetBool();
+               } else if (name == "min_solidity") {
+                       min_solidity = in.GetFloat();
+               } else if (name == "mid_solidity") {
+                       mid_solidity = in.GetFloat();
+               } else if (name == "max_solidity") {
+                       max_solidity = in.GetFloat();
+               } else if (name == "min_humidity") {
+                       min_humidity = in.GetFloat();
+               } else if (name == "mid_humidity") {
+                       mid_humidity = in.GetFloat();
+               } else if (name == "max_humidity") {
+                       max_humidity = in.GetFloat();
+               } else if (name == "min_temperature") {
+                       min_temperature = in.GetFloat();
+               } else if (name == "mid_temperature") {
+                       mid_temperature = in.GetFloat();
+               } else if (name == "max_temperature") {
+                       max_temperature = in.GetFloat();
+               } else if (name == "min_richness") {
+                       min_richness = in.GetFloat();
+               } else if (name == "mid_richness") {
+                       mid_richness = in.GetFloat();
+               } else if (name == "max_richness") {
+                       max_richness = in.GetFloat();
+               } else if (name == "commonness") {
+                       commonness = in.GetFloat();
+               } else if (name == "shape") {
+                       in.ReadIdentifier(name);
+                       shape = &shapes.Get(name);
+               } else {
+                       std::cerr << "warning: unknown block type property " << name << std::endl;
+                       while (in.Peek().type != Token::SEMICOLON) {
+                               in.Next();
+                       }
+               }
+               in.Skip(Token::SEMICOLON);
+       }
+       in.Skip(Token::ANGLE_BRACKET_CLOSE);
+}
+
 void BlockType::FillEntityMesh(
        EntityMesh::Buffer &buf,
        const glm::mat4 &transform