]> git.localhorst.tv Git - blank.git/blobdiff - src/world/block.cpp
smoother type selection during chunk generation
[blank.git] / src / world / block.cpp
index 61e2ab4e9801fc920b4885353a7bc03858620808..b0fdf61d71aee0a35adbfa9c82d5816b20fc4c0e 100644 (file)
@@ -8,6 +8,7 @@
 #include "../shared/ResourceIndex.hpp"
 
 #include <iostream>
+#include <stdexcept>
 #include <glm/gtx/euler_angles.hpp>
 #include <glm/gtx/norm.hpp>
 #include <glm/gtx/transform.hpp>
@@ -73,10 +74,11 @@ std::ostream &operator <<(std::ostream &out, const Block::Turn &turn) {
 BlockType::BlockType() noexcept
 : shape(nullptr)
 , textures()
-, hsl_mod(0.0f, 1.0f, 1.0f)
-, rgb_mod(1.0f, 1.0f, 1.0f)
-, outline_color(-1, -1, -1)
+, hsl_mod(0, 255, 255)
+, rgb_mod(255, 255, 255)
+, outline_color(0, 0, 0)
 , gravity()
+, name("anonymous")
 , label("some block")
 , place_sound(-1)
 , remove_sound(-1)
@@ -87,22 +89,35 @@ BlockType::BlockType() noexcept
 , collision(true)
 , collide_block(true)
 , generate(false)
-, min_solidity(0.5f)
-, mid_solidity(0.75f)
-, max_solidity(1.0f)
-, min_humidity(-1.0f)
-, mid_humidity(0.0f)
-, max_humidity(1.0f)
-, min_temperature(-1.0f)
-, mid_temperature(0.0f)
-, max_temperature(1.0f)
-, min_richness(-1.0f)
-, mid_richness(0.0f)
-, max_richness(1.0f)
+, solidity(0.5f, 0.75f, 1.0f)
+, humidity(-1.0f, 0.0f, 1.0f)
+, temperature(-1.0f, 0.0f, 1.0f)
+, richness(-1.0f, 0.0f, 1.0f)
 , commonness(1.0f) {
 
 }
 
+void BlockType::Copy(const BlockType &other) noexcept {
+       shape = other.shape;
+       textures = other.textures;
+       hsl_mod = other.hsl_mod;
+       rgb_mod = other.rgb_mod;
+       outline_color = other.outline_color;
+       place_sound = other.place_sound;
+       remove_sound = other.remove_sound;
+       luminosity = other.luminosity;
+       visible = other.visible;
+       block_light = other.block_light;
+       collision = other.collision;
+       collide_block = collide_block;
+       generate = other.generate;
+       solidity = other.solidity;
+       humidity = other.humidity;
+       temperature = other.temperature;
+       richness = other.richness;
+       commonness = other.commonness;
+}
+
 void BlockType::Read(
        TokenStreamReader &in,
        ResourceIndex &snd_index,
@@ -111,15 +126,18 @@ void BlockType::Read(
 ) {
        std::string name;
        in.Skip(Token::ANGLE_BRACKET_OPEN);
+       glm::vec3 color_conv;
        while (in.Peek().type != Token::ANGLE_BRACKET_CLOSE) {
                in.ReadIdentifier(name);
                in.Skip(Token::EQUALS);
                if (name == "visible") {
                        visible = in.GetBool();
                } else if (name == "texture") {
+                       textures.clear();
                        in.ReadString(name);
                        textures.push_back(tex_index.GetID(name));
                } else if (name == "textures") {
+                       textures.clear();
                        in.Skip(Token::BRACKET_OPEN);
                        while (in.Peek().type != Token::BRACKET_CLOSE) {
                                in.ReadString(name);
@@ -130,11 +148,14 @@ void BlockType::Read(
                        }
                        in.Skip(Token::BRACKET_CLOSE);
                } else if (name == "rgb_mod") {
-                       in.ReadVec(rgb_mod);
+                       in.ReadVec(color_conv);
+                       rgb_mod = glm::tvec3<unsigned char>(color_conv * 255.0f);
                } else if (name == "hsl_mod") {
-                       in.ReadVec(hsl_mod);
+                       in.ReadVec(color_conv);
+                       hsl_mod = glm::tvec3<unsigned char>(color_conv * 255.0f);
                } else if (name == "outline") {
-                       in.ReadVec(outline_color);
+                       in.ReadVec(color_conv);
+                       outline_color = glm::tvec3<unsigned char>(color_conv * 255.0f);
                } else if (name == "gravity") {
                        gravity = BlockGravity::Read(in);
                } else if (name == "label") {
@@ -156,29 +177,29 @@ void BlockType::Read(
                } else if (name == "generate") {
                        generate = in.GetBool();
                } else if (name == "min_solidity") {
-                       min_solidity = in.GetFloat();
+                       solidity.Min(in.GetFloat());
                } else if (name == "mid_solidity") {
-                       mid_solidity = in.GetFloat();
+                       solidity.Mid(in.GetFloat());
                } else if (name == "max_solidity") {
-                       max_solidity = in.GetFloat();
+                       solidity.Max(in.GetFloat());
                } else if (name == "min_humidity") {
-                       min_humidity = in.GetFloat();
+                       humidity.Min(in.GetFloat());
                } else if (name == "mid_humidity") {
-                       mid_humidity = in.GetFloat();
+                       humidity.Mid(in.GetFloat());
                } else if (name == "max_humidity") {
-                       max_humidity = in.GetFloat();
+                       humidity.Max(in.GetFloat());
                } else if (name == "min_temperature") {
-                       min_temperature = in.GetFloat();
+                       temperature.Min(in.GetFloat());
                } else if (name == "mid_temperature") {
-                       mid_temperature = in.GetFloat();
+                       temperature.Mid(in.GetFloat());
                } else if (name == "max_temperature") {
-                       max_temperature = in.GetFloat();
+                       temperature.Max(in.GetFloat());
                } else if (name == "min_richness") {
-                       min_richness = in.GetFloat();
+                       richness.Min(in.GetFloat());
                } else if (name == "mid_richness") {
-                       mid_richness = in.GetFloat();
+                       richness.Mid(in.GetFloat());
                } else if (name == "max_richness") {
-                       max_richness = in.GetFloat();
+                       richness.Max(in.GetFloat());
                } else if (name == "commonness") {
                        commonness = in.GetFloat();
                } else if (name == "shape") {
@@ -219,12 +240,14 @@ void BlockType::FillBlockMesh(
 void BlockType::OutlinePrimitiveMesh(PrimitiveMesh::Buffer &buf) const noexcept {
        if (!shape) return;
        shape->Outline(buf);
-       buf.colors.insert(buf.colors.end(), shape->OutlineCount(), glm::vec4(outline_color, 1.0f));
+       buf.colors.insert(buf.colors.end(), shape->OutlineCount(), glm::tvec4<unsigned char>(outline_color, 255));
 }
 
 
 BlockTypeRegistry::BlockTypeRegistry() {
        BlockType air;
+       air.name = "air";
+       air.label = "Air";
        air.visible = false;
        air.block_light = false;
        air.collision = false;
@@ -234,11 +257,32 @@ BlockTypeRegistry::BlockTypeRegistry() {
 
 Block::Type BlockTypeRegistry::Add(BlockType &&t) {
        int id = types.size();
+       if (!names.emplace(t.name, id).second) {
+               throw std::runtime_error("duplicate block type name " + t.name);
+       }
        types.push_back(std::move(t));
        types.back().id = id;
        return id;
 }
 
+BlockType &BlockTypeRegistry::Get(const std::string &name) {
+       auto entry = names.find(name);
+       if (entry != names.end()) {
+               return Get(entry->second);
+       } else {
+               throw std::runtime_error("unknown block type " + name);
+       }
+}
+
+const BlockType &BlockTypeRegistry::Get(const std::string &name) const {
+       auto entry = names.find(name);
+       if (entry != names.end()) {
+               return Get(entry->second);
+       } else {
+               throw std::runtime_error("unknown block type " + name);
+       }
+}
+
 
 namespace {