]> git.localhorst.tv Git - blank.git/blobdiff - src/world/chunk.cpp
box/box intersection test
[blank.git] / src / world / chunk.cpp
index fe4f80267ab00d1f4bf2c572c7f278168cf03915..c114526ba46cdace3204acb226189cb0af671d27 100644 (file)
@@ -169,15 +169,16 @@ void Chunk::SetBlock(int index, const Block &block) noexcept {
        } else if (!new_type.block_light && old_type.block_light) {
                // obstacle removed
                int level = 0;
+               Pos pos(ToPos(index));
                for (int face = 0; face < Block::FACE_COUNT; ++face) {
-                       BlockLookup next_block(this, ToPos(index), Block::Face(face));
+                       BlockLookup next_block(this, pos, Block::Face(face));
                        if (next_block) {
-                               level = std::min(level, next_block.GetLight());
+                               level = std::max(level, next_block.GetLight());
                        }
                }
                if (level > 1) {
                        SetLight(index, level - 1);
-                       light_queue.emplace(this, ToPos(index));
+                       light_queue.emplace(this, pos);
                        work_light();
                }
        }
@@ -449,7 +450,6 @@ bool Chunk::Intersection(
        float &dist,
        glm::vec3 &normal
 ) const noexcept {
-       // TODO: should be possible to heavily optimize this
        int idx = 0;
        blkid = -1;
        dist = std::numeric_limits<float>::infinity();
@@ -627,9 +627,10 @@ ChunkLoader::ChunkLoader(const Config &config, const BlockTypeRegistry &reg, con
 , loaded()
 , to_generate()
 , to_free()
+, gen_timer(config.gen_limit)
 , load_dist(config.load_dist)
 , unload_dist(config.unload_dist) {
-
+       gen_timer.Start();
 }
 
 namespace {
@@ -774,6 +775,12 @@ Chunk &ChunkLoader::ForceLoad(const Chunk::Pos &pos) {
        return Generate(pos);
 }
 
+bool ChunkLoader::OutOfRange(const Chunk::Pos &pos) const noexcept {
+       return std::abs(base.x - pos.x) > unload_dist
+                       || std::abs(base.y - pos.y) > unload_dist
+                       || std::abs(base.z - pos.z) > unload_dist;
+}
+
 void ChunkLoader::Rebase(const Chunk::Pos &new_base) {
        if (new_base == base) {
                return;
@@ -782,9 +789,7 @@ void ChunkLoader::Rebase(const Chunk::Pos &new_base) {
 
        // unload far away chunks
        for (auto iter(loaded.begin()), end(loaded.end()); iter != end;) {
-               if (std::abs(base.x - iter->Position().x) > unload_dist
-                               || std::abs(base.y - iter->Position().y) > unload_dist
-                               || std::abs(base.z - iter->Position().z) > unload_dist) {
+               if (OutOfRange(*iter)) {
                        auto saved = iter;
                        Remove(*saved);
                        ++iter;
@@ -795,9 +800,7 @@ void ChunkLoader::Rebase(const Chunk::Pos &new_base) {
        }
        // abort far away queued chunks
        for (auto iter(to_generate.begin()), end(to_generate.end()); iter != end;) {
-               if (std::abs(base.x - iter->x) > unload_dist
-                               || std::abs(base.y - iter->y) > unload_dist
-                               || std::abs(base.z - iter->z) > unload_dist) {
+               if (OutOfRange(*iter)) {
                        iter = to_generate.erase(iter);
                } else {
                        ++iter;
@@ -812,8 +815,9 @@ void ChunkLoader::GenerateSurrounding(const Chunk::Pos &pos) {
        Generate(pos - offset, pos + offset);
 }
 
-void ChunkLoader::Update() {
-       if (to_generate.empty()) {
+void ChunkLoader::Update(int dt) {
+       gen_timer.Update(dt);
+       if (!gen_timer.Hit() || to_generate.empty()) {
                return;
        }
 
@@ -824,7 +828,6 @@ void ChunkLoader::Update() {
                if (iter->Position() == pos) {
                        iter->Relink();
                        loaded.splice(loaded.end(), to_free, iter);
-                       return;
                }
        }