#include "PacketTest.hpp"
-#include "model/CompositeModel.hpp"
+#include "geometry/const.hpp"
+#include "model/Model.hpp"
#include "world/Entity.hpp"
-#include <limits>
-
CPPUNIT_TEST_SUITE_REGISTRATION(blank::test::PacketTest);
using namespace std;
}
+void PacketTest::testSizes() {
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "unexpected size of vec3",
+ size_t(12), sizeof(glm::vec3)
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "unexpected size of vec3i",
+ size_t(12), sizeof(glm::ivec3)
+ );
+}
+
void PacketTest::testControl() {
- Packet::TControl ctrl;
- ctrl.ack = 10;
+ Packet::TControl ctrl{ 0, 10, 0 };
CPPUNIT_ASSERT_MESSAGE(
"TControl should ack the packet in the ack field",
void PacketTest::testJoin() {
auto pack = Packet::Make<Packet::Join>(udp_pack);
- AssertPacket("Join", 2, 68, 100, pack);
+ AssertPacket("Join", 2, 47, 78, pack);
Entity write_entity;
write_entity.ID(534574);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = glm::normalize(glm::quat(0.863f, 0.0f, 0.505f, 0.0f));
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
uint32_t read_id = 0;
EntityState read_state;
pack.WritePlayer(write_entity);
void PacketTest::testPlayerUpdate() {
auto pack = Packet::Make<Packet::PlayerUpdate>(udp_pack);
- AssertPacket("PlayerUpdate", 4, 64, pack);
+ AssertPacket("PlayerUpdate", 4, 50, pack);
+
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.orient = { 0.0f, 0.0f, 1.0f, 0.0f };
+ glm::vec3 write_movement(0.5f, -1.0f, 1.0f);
+ uint8_t write_actions = 0x05;
+ uint8_t write_slot = 3;
+ pack.WritePredictedState(write_state);
+ pack.WriteMovement(write_movement);
+ pack.WriteActions(write_actions);
+ pack.WriteSlot(write_slot);
- Entity write_entity;
- write_entity.ID(534574);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
EntityState read_state;
- pack.WritePlayer(write_entity);
-
- pack.ReadPlayerState(read_state);
+ glm::vec3 read_movement;
+ uint8_t read_actions;
+ uint8_t read_slot;
+ pack.ReadPredictedState(read_state);
+ pack.ReadMovement(read_movement);
+ pack.ReadActions(read_actions);
+ pack.ReadSlot(read_slot);
AssertEqual(
- "player entity state not correctly transported in PlayerUpdate packet",
- write_entity.GetState(), read_state
+ "player predicted entity state not correctly transported in PlayerUpdate packet",
+ write_state, read_state
+ );
+ AssertEqual(
+ "player movement input not correctly transported in PlayerUpdate packet",
+ write_movement, read_movement, 0.0001f
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "player actions not correctly transported in PlayerUpdate packet",
+ int(write_actions), int(read_actions)
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "player inventory slot not correctly transported in PlayerUpdate packet",
+ int(write_slot), int(read_slot)
);
}
void PacketTest::testSpawnEntity() {
auto pack = Packet::Make<Packet::SpawnEntity>(udp_pack);
- AssertPacket("SpawnEntity", 5, 100, 132, pack);
+ AssertPacket("SpawnEntity", 5, 79, 110, pack);
Entity write_entity;
write_entity.ID(534574);
- CompositeModel model;
+ Model model;
model.ID(23);
+ model.Enumerate();
model.Instantiate(write_entity.GetModel());
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
write_entity.Bounds({{ -1, -1, -1 }, { 1, 1, 1 }});
write_entity.WorldCollidable(true);
write_entity.Name("blah");
pack.WriteEntity(write_entity);
uint32_t entity_id;
- uint32_t skeleton_id;
+ uint32_t model_id;
Entity read_entity;
pack.ReadEntityID(entity_id);
- pack.ReadSkeletonID(skeleton_id);
+ pack.ReadModelID(model_id);
pack.ReadEntity(read_entity);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
write_entity.ID(), entity_id
);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "skeleton ID not correctly transported in SpawnEntity packet",
- write_entity.GetModel().GetModel().ID(), skeleton_id
+ "model ID not correctly transported in SpawnEntity packet",
+ write_entity.GetModel().GetModel().ID(), model_id
);
AssertEqual(
"entity state not correctly transported in PlayerUpdate packet",
void PacketTest::testEntityUpdate() {
auto pack = Packet::Make<Packet::EntityUpdate>(udp_pack);
- AssertPacket("EntityUpdate", 7, 4, 452, pack);
+ AssertPacket("EntityUpdate", 7, 16, 460, pack);
pack.length = Packet::EntityUpdate::GetSize(3);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
- "length not correctly set in DespawnEntity packet",
- size_t(4 + 3 * 68), pack.length
+ "length not correctly set in EntityUpdate packet",
+ size_t(16 + 3 * 37), pack.length
);
uint32_t write_count = 3;
- uint32_t read_count;
+ glm::ivec3 write_base(8, -15, 1);
pack.WriteEntityCount(write_count);
+ pack.WriteChunkBase(write_base);
+
+ uint32_t read_count;
+ glm::ivec3 read_base;
pack.ReadEntityCount(read_count);
+ pack.ReadChunkBase(read_base);
+
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity count not correctly transported in EntityUpdate packet",
write_count, read_count
);
+ AssertEqual(
+ "chunk base not correctly transported in EntityUpdate packet",
+ write_base, read_base
+ );
Entity write_entity;
write_entity.ID(8567234);
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
- pack.WriteEntity(write_entity, 1);
- pack.WriteEntity(write_entity, 0);
- pack.WriteEntity(write_entity, 2);
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
+ pack.WriteEntity(write_entity, write_base, 1);
+ pack.WriteEntity(write_entity, write_base, 0);
+ pack.WriteEntity(write_entity, write_base, 2);
uint32_t read_id;
EntityState read_state;
pack.ReadEntityID(read_id, 1);
- pack.ReadEntityState(read_state, 1);
+ pack.ReadEntityState(read_state, write_base, 1);
CPPUNIT_ASSERT_EQUAL_MESSAGE(
"entity ID not correctly transported in EntityUpdate packet",
write_entity.ID(), read_id
void PacketTest::testPlayerCorrection() {
auto pack = Packet::Make<Packet::PlayerCorrection>(udp_pack);
- AssertPacket("PlayerCorrection", 8, 66, pack);
+ AssertPacket("PlayerCorrection", 8, 44, pack);
uint16_t write_seq = 50050;
uint16_t read_seq;
);
Entity write_entity;
- write_entity.GetState().chunk_pos = { 7, 2, -3 };
- write_entity.GetState().block_pos = { 1.5f, 0.9f, 12.0f };
- write_entity.GetState().velocity = { 0.025f, 0.001f, 0.0f };
- write_entity.GetState().orient = { 1.0f, 0.0f, 0.0f, 0.0f };
- write_entity.GetState().ang_vel = { 0.01f, 0.00302f, 0.0985f };
+ EntityState write_state;
+ write_state.pos = { { 7, 2, -3 }, { 1.5f, 0.9f, 12.0f } };
+ write_state.velocity = { 0.025f, 0.001f, 0.0f };
+ write_state.pitch = 0.3f;
+ write_state.yaw = -2.3f;
+ write_entity.SetState(write_state);
pack.WritePlayer(write_entity);
EntityState read_state;
);
}
+void PacketTest::testBlockUpdate() {
+ auto pack = Packet::Make<Packet::BlockUpdate>(udp_pack);
+ AssertPacket("BlockUpdate", 11, 16, 484, pack);
+
+ pack.length = Packet::BlockUpdate::GetSize(3);
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "length not correctly set in BlockUpdate packet",
+ size_t(16 + 3 * 6), pack.length
+ );
+
+ glm::ivec3 write_coords(432, -325, 99998);
+ uint32_t write_count = 3;
+ uint16_t write_index = 432;
+ Block write_block(324, Block::FACE_DOWN, Block::TURN_AROUND);
+
+ pack.WriteChunkCoords(write_coords);
+ pack.WriteBlockCount(write_count);
+ pack.WriteIndex(write_index, 1);
+ pack.WriteBlock(write_block, 1);
+ pack.WriteIndex(write_index, 0);
+ pack.WriteBlock(write_block, 0);
+ pack.WriteIndex(write_index, 2);
+ pack.WriteBlock(write_block, 2);
+
+ glm::ivec3 read_coords;
+ uint32_t read_count;
+ uint16_t read_index;
+ Block read_block;
+
+ pack.ReadChunkCoords(read_coords);
+ pack.ReadBlockCount(read_count);
+ pack.ReadIndex(read_index, 1);
+ pack.ReadBlock(read_block, 1);
+
+ AssertEqual(
+ "chunk coordinates not correctly transported in BlockUpdate packet",
+ write_coords, read_coords
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "block count not correctly transported in BlockUpdate packet",
+ write_count, read_count
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "block index not correctly transported in BlockUpdate packet",
+ write_index, read_index
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "block type not correctly transported in BlockUpdate packet",
+ write_block.type, read_block.type
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "block face not correctly transported in BlockUpdate packet",
+ write_block.GetFace(), read_block.GetFace()
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "block turn not correctly transported in BlockUpdate packet",
+ write_block.GetTurn(), read_block.GetTurn()
+ );
+}
+
+void PacketTest::testMessage() {
+ auto pack = Packet::Make<Packet::Message>(udp_pack);
+ AssertPacket("Message", 12, 6, 455, pack);
+
+ const uint8_t write_type = 1;
+ const uint32_t write_ref = 6433235;
+ const string write_msg("hello, world");
+
+ pack.length = Packet::Message::GetSize(write_msg);
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "length not correctly set in BlockUpdate packet",
+ size_t(5 + write_msg.size() + 1), pack.length
+ );
+
+ pack.WriteType(write_type);
+ pack.WriteReferral(write_ref);
+ pack.WriteMessage(write_msg);
+
+ uint8_t read_type = 5;
+ uint32_t read_ref = 884373;
+ string read_msg;
+
+ pack.ReadType(read_type);
+ pack.ReadReferral(read_ref);
+ pack.ReadMessage(read_msg);
+
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "type not correctly transported in Message packet",
+ write_type, read_type
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "referral not correctly transported in Message packet",
+ write_ref, read_ref
+ );
+ CPPUNIT_ASSERT_EQUAL_MESSAGE(
+ "message not correctly transported in Message packet",
+ write_msg, read_msg
+ );
+}
+
void PacketTest::AssertPacket(
const string &name,
) {
AssertEqual(
message + ": bad chunk position",
- expected.chunk_pos, actual.chunk_pos
+ expected.pos.chunk, actual.pos.chunk
);
AssertEqual(
message + ": bad block position",
- expected.block_pos, actual.block_pos
+ expected.pos.block, actual.pos.block, 16.0f/65535.0f // that's about the max accuracy that packing's going to give us
);
AssertEqual(
message + ": bad velocity",
message + ": bad orientation",
expected.orient, actual.orient
);
- AssertEqual(
- message + ": bad angular velocity",
- expected.ang_vel, actual.ang_vel
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad pitch",
+ expected.pitch, actual.pitch, PI/65534.0f
+ );
+ CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
+ message + ": bad yaw",
+ expected.yaw, actual.yaw, PI/32767.0f
);
}
void PacketTest::AssertEqual(
const string &message,
const glm::vec3 &expected,
- const glm::vec3 &actual
+ const glm::vec3 &actual,
+ float epsilon
) {
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (X component)",
- expected.x, actual.x, numeric_limits<float>::epsilon()
+ expected.x, actual.x, epsilon
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Y component)",
- expected.y, actual.y, numeric_limits<float>::epsilon()
+ expected.y, actual.y, epsilon
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Z component)",
- expected.z, actual.z, numeric_limits<float>::epsilon()
+ expected.z, actual.z, epsilon
);
}
) {
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (W component)",
- expected.w, actual.w, numeric_limits<float>::epsilon()
+ expected.w, actual.w, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (X component)",
- expected.x, actual.x, numeric_limits<float>::epsilon()
+ expected.x, actual.x, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Y component)",
- expected.y, actual.y, numeric_limits<float>::epsilon()
+ expected.y, actual.y, (1.0f / 32767.0f)
);
CPPUNIT_ASSERT_DOUBLES_EQUAL_MESSAGE(
message + " (Z component)",
- expected.z, actual.z, numeric_limits<float>::epsilon()
+ expected.z, actual.z, (1.0f / 32767.0f)
);
}