X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=inline;f=src%2Fui%2Fui.cpp;fp=src%2Fui%2Fui.cpp;h=02f2781c5e8f9cdb2326c1933092fd9105569ff1;hb=7354c74fb8f409336db3a6d70455fbc10232ae64;hp=c45b34b13213cf85dc6317e46e63fecae0abfa2d;hpb=c1c0d8c3c10a25002adccf7a977f05a57c4aa3a0;p=blank.git diff --git a/src/ui/ui.cpp b/src/ui/ui.cpp index c45b34b..02f2781 100644 --- a/src/ui/ui.cpp +++ b/src/ui/ui.cpp @@ -97,10 +97,10 @@ void PlayerController::Invalidate() noexcept { void PlayerController::UpdatePlayer() noexcept { if (dirty) { Ray aim = player.Aim(); - if (!world.Intersection(aim, glm::mat4(1.0f), player.GetEntity().ChunkCoords(), aim_world)) { + if (!world.Intersection(aim, player.GetEntity().ChunkCoords(), aim_world)) { aim_world = WorldCollision(); } - if (!world.Intersection(aim, glm::mat4(1.0f), player.GetEntity(), aim_entity)) { + if (!world.Intersection(aim, player.GetEntity(), aim_entity)) { aim_entity = EntityCollision(); } if (aim_world && aim_entity) {