X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=doc%2Ftodo;fp=doc%2Ftodo;h=1b7d9b01802bd504521b68e7086cf10f43b4a07a;hb=ed3bdc028edc0ecb5835d1c0bf18dbc59b342daf;hp=921221aa14f9681672023c4ed7480a35eaa3604d;hpb=73d4dd2d78eda1e2f8889d1913a97a60cec86876;p=blank.git diff --git a/doc/todo b/doc/todo index 921221a..1b7d9b0 100644 --- a/doc/todo +++ b/doc/todo @@ -77,11 +77,8 @@ lighting gravity - maybe like light levels? should also store a direction with it in - that case. also, global gravity may be a world option. - no, per-block gravity vector is most probably too expensive. - better have the chunks store a few point masses (maybe blocks that - emit gravitation?) and calculate from that + now implemented as optional gravity emitter per block type + let's see how that pans out block attributes