X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fbattle%2FBattleState.cpp;h=4053220b14c96b5c82076679a6070bc598b159d3;hb=0ef4dc19f03955b82d22330342acb179cf12b551;hp=b1eaa4d144996525ee2a449f4020d2a8529d987a;hpb=d1df71f636f14fe2cb5b44b173e3d30bdc73521e;p=l2e.git diff --git a/src/battle/BattleState.cpp b/src/battle/BattleState.cpp index b1eaa4d..4053220 100644 --- a/src/battle/BattleState.cpp +++ b/src/battle/BattleState.cpp @@ -50,7 +50,7 @@ void BattleState::EnterState(Application &ctrl, SDL_Surface *screen) { heroesLayout->CalculatePositions(background->w, background->h, heroesPositions); attackChoices.resize(heroes.size()); for (vector::size_type i(0), end(heroes.size()); i < end; ++i) { - heroTags.push_back(HeroTag(&heroes[i], &attackChoices[i], heroTagFrame, activeHeroTagFrame, healthGauge, manaGauge, ikariGauge, HeroTag::Alignment((i + 1) % 2))); + heroTags.push_back(HeroTag(&heroes[i], &attackChoices[i], heroTagFrame, activeHeroTagFrame, healthGauge, manaGauge, ikariGauge, heroTagSprites, HeroTag::Alignment((i + 1) % 2))); } }