X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fbattle%2FBattleState.h;h=4964efb81f788be75e23445c28f2e1e00b09805b;hb=cd302c7f04e5d0cdfd8e15322a02e84577ad2672;hp=daf2c49124a7432c9b5847f81699d35601df63e5;hpb=8967f42789c619df6e5874f5c6a9ea4b6b6c33db;p=l2e.git diff --git a/src/battle/BattleState.h b/src/battle/BattleState.h index daf2c49..4964efb 100644 --- a/src/battle/BattleState.h +++ b/src/battle/BattleState.h @@ -107,8 +107,6 @@ public: const geometry::Point &HeroTagPositionAt(int index) const { assert(index >= 0 && index < NumHeroes()); return heroTagPositions[index]; } bool HasChosenAttackType() const { return ActiveHero().GetAttackChoice().GetType() != AttackChoice::UNDECIDED; } - AttackChoice &MonsterAttackChoiceAt(int index) { assert(index >= 0 && index < MaxMonsters()); return monsters[index].GetAttackChoice(); } - const AttackChoice &MonsterAttackChoiceAt(int index) const { assert(index >= 0 && index < MaxMonsters()); return monsters[index].GetAttackChoice(); } bool AttackSelectionDone() const { return activeHero >= numHeroes; } int NumHeroes() const { return numHeroes; }