X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fbattle%2Fstates%2FSelectIkari.cpp;h=604689c998d28dbd258f2c8f4636cfc68d1489b2;hb=3f8fac16c7ae2cbe7da47b98aba9b558825723e7;hp=898b85c27e8600219abf25966415982c369c7705;hpb=65158353d1ecbed0032752863c6c4eb96b1a084a;p=l2e.git diff --git a/src/battle/states/SelectIkari.cpp b/src/battle/states/SelectIkari.cpp index 898b85c..604689c 100644 --- a/src/battle/states/SelectIkari.cpp +++ b/src/battle/states/SelectIkari.cpp @@ -25,11 +25,11 @@ using graphics::Frame; namespace battle { void SelectIkari::OnEnterState(Application &c, SDL_Surface *screen) { - ctrl = &c; + } void SelectIkari::OnExitState(Application &c, SDL_Surface *screen) { - ctrl = 0; + } void SelectIkari::OnResumeState(Application &ctrl, SDL_Surface *screen) { @@ -45,7 +45,7 @@ void SelectIkari::OnPauseState(Application &ctrl, SDL_Surface *screen) { } -void SelectIkari::Resize(int width, int height) { +void SelectIkari::OnResize(int width, int height) { } @@ -65,19 +65,19 @@ void SelectIkari::HandleEvents(const Input &input) { ac.SetType(AttackChoice::IKARI); ac.SetItem(battle->ActiveHero().IkariMenu().Selected()); battle->NextHero(); - ctrl->PopState(); + Ctrl().PopState(); } else { if (ikari->GetTargetingMode().TargetsSingle()) { ac.Selection().SetSingle(); } else { ac.Selection().SetMultiple(); } - ctrl->PushState(new SelectTarget(battle, parent, &ac.Selection(), ikari->IsMagical() ? battle->Res().magicTargetCursor : battle->Res().weaponTargetCursor)); + Ctrl().PushState(new SelectTarget(battle, parent, &ac.Selection(), ikari->IsMagical() ? battle->Res().magicTargetCursor : battle->Res().weaponTargetCursor)); } } } if (input.JustPressed(Input::ACTION_B)) { - ctrl->PopState(); // return control to parent + Ctrl().PopState(); // return control to parent } if (input.JustPressed(Input::PAD_UP)) { battle->ActiveHero().IkariMenu().PreviousRow();