X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fbattle%2Fstates%2FSelectMoveAction.cpp;h=b2cac81e7357330918b501ee75dcf056d5b82d0d;hb=0542849dfccfec1ce1477265fa0fee2401a8fb23;hp=7eb8fbeb1a8d98b860e692c12edaad6fc7d53cdc;hpb=8f6a2452408f4ae35396cd7008a6fab0ecb03a46;p=l2e.git diff --git a/src/battle/states/SelectMoveAction.cpp b/src/battle/states/SelectMoveAction.cpp index 7eb8fbe..b2cac81 100644 --- a/src/battle/states/SelectMoveAction.cpp +++ b/src/battle/states/SelectMoveAction.cpp @@ -14,11 +14,9 @@ #include "../MoveMenu.h" #include "../../app/Application.h" #include "../../app/Input.h" -#include "../../geometry/operators.h" using app::Application; using app::Input; -using geometry::Point; using geometry::Vector; namespace battle { @@ -83,7 +81,7 @@ void SelectMoveAction::Render(SDL_Surface *screen) { } void SelectMoveAction::RenderMenu(SDL_Surface *screen, const Vector &offset) { - Point position( + Vector position( (battle->Width() - battle->GetMoveMenu().Width()) / 2, battle->Height() - battle->GetMoveMenu().Height() - battle->GetMoveMenu().Height() / 2); battle->GetMoveMenu().Render(screen, position + offset);