X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fcommon%2FHero.h;h=dcbc7827547604a8f3a34a4541a51361e251a429;hb=5795ffa948c6e39a624c4fc7773a99afb87579e1;hp=6c03eee0ae4cc7f06adb9b251979599b342354da;hpb=ec0841bce8db9b1419dfbbb03ceff9c8502ab755;p=l2e.git diff --git a/src/common/Hero.h b/src/common/Hero.h index 6c03eee..dcbc782 100644 --- a/src/common/Hero.h +++ b/src/common/Hero.h @@ -48,6 +48,10 @@ public: Uint8 Level() const { return level; } int Experience() const { return experience; } + int NextLevel() const; + + bool CanEquip(const Item &) const; + bool CanInvoke(const Spell &) const; Item *Weapon() { return weapon; } Item *Armor() { return armor; } @@ -70,6 +74,14 @@ public: bool HasRing() const { return ring; } bool HasJewel() const { return jewel; } + void RemoveWeapon() { weapon = 0; } + void RemoveArmor() { armor = 0; } + void RemoveShield() { shield = 0; } + void RemoveHelmet() { helmet = 0; } + void RemoveRing() { ring = 0; } + void RemoveJewel() { jewel = 0; } + + std::vector &Spells() { return spells; } const std::vector &Spells() const { return spells; } graphics::Sprite *BattleSprite() { return battleSprite; } @@ -107,6 +119,11 @@ private: int level; int experience; + int *levelLadder; + int numLevels; + + int useMask; + Item *weapon; Item *armor; Item *shield;