X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fgraphics%2Fshader.cpp;h=5540dea4ef4b9454279332d17e33435ee7aed1f5;hb=2e3774eb3f2d5d23a08731175b168566457e2192;hp=98da25ab348fb7210ac66eb774c6909eb30d39d7;hpb=e821b85cf13376b11d125bdf5da4f16b20acf2e2;p=blank.git diff --git a/src/graphics/shader.cpp b/src/graphics/shader.cpp index 98da25a..5540dea 100644 --- a/src/graphics/shader.cpp +++ b/src/graphics/shader.cpp @@ -521,6 +521,7 @@ SkyBoxShader::SkyBoxShader() "out vec3 color;\n" "void main() {\n" "color = texture(tex_sampler, vtx_viewspace).rgb;\n" + //"color = vec3(1,0,0);\n" "}\n" ); program.Link(); @@ -556,7 +557,7 @@ void SkyBoxShader::SetView(const glm::mat4 &v) noexcept { view[1].w = 0.0f; view[2].w = 0.0f; view[3] = glm::vec4(0.0f, 0.0f, 0.0f, 1.0f); - vp = projection * v; + vp = projection * view; program.Uniform(vp_handle, vp); }