X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fmain.cpp;h=1fc702b819f314c1fbd2255284cef9da6e66831f;hb=24a1c72ef826bac796575dd259d43db55054482e;hp=d76eca5c6b1e44be8037810ca842f89ea7060115;hpb=5ada219caec0535c3a3ad9a120bc4abd341d1f81;p=l2e.git diff --git a/src/main.cpp b/src/main.cpp index d76eca5..1fc702b 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -222,12 +222,19 @@ int main(int argc, char **argv) { gameState.heroes[0].AddSpell(valorSpell); gameState.heroes[1].AddSpell(valorSpell); + gameState.inventory.Add(caster.GetItem("zirconPlateItem")); gameState.inventory.Add(caster.GetItem("antidoteItem"), 9); + gameState.inventory.Add(caster.GetItem("powerRingItem")); gameState.inventory.Add(caster.GetItem("magicJarItem"), 4); + gameState.inventory.Add(caster.GetItem("sProRingItem")); gameState.inventory.Add(caster.GetItem("hiPotionItem"), 4); + gameState.inventory.Add(caster.GetItem("powerRingItem")); gameState.inventory.Add(caster.GetItem("powerPotionItem"), 4); + gameState.inventory.Add(caster.GetItem("zircoSwordItem")); gameState.inventory.Add(caster.GetItem("escapeItem"), 2); + gameState.inventory.Add(caster.GetItem("zircoHelmetItem")); gameState.inventory.Add(caster.GetItem("sleepBallItem"), 1); + gameState.inventory.Add(caster.GetItem("zirconPlateItem")); gameState.heroes[0].SetWeapon(caster.GetItem("zircoSwordItem")); gameState.heroes[0].SetArmor(caster.GetItem("zirconArmorItem")); @@ -364,6 +371,7 @@ int main(int argc, char **argv) { itemMenuProperties.rowGap = 8; itemMenuProperties.colGap = 16; itemMenuProperties.cursor = &menuCursor; + itemMenuProperties.selectedCursor = &menuActiveCursor; itemMenuProperties.font = &menuFont; itemMenuProperties.wrapX = true; itemMenuProperties.wrapY = true; @@ -378,6 +386,7 @@ int main(int argc, char **argv) { inventoryMenuProperties.charsPerEntry = 13; inventoryMenuProperties.rowGap = 8; inventoryMenuProperties.cursor = &menuCursor; + itemMenuProperties.selectedCursor = &menuActiveCursor; inventoryMenuProperties.font = &menuFont; // TODO: disabled font inventoryMenuProperties.disabledFont = &menuFont;