X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fworld%2FWorld.cpp;h=94cd092f88c03a7fd40562342231e06c6bb00dfc;hb=55dbd6b35a39888f245e247d2e140f141f918178;hp=d51520ef5b2828c1d22902e1e00902bccb504884;hpb=282d731ea8f10342efa82012028de7043b3dd639;p=blank.git diff --git a/src/world/World.cpp b/src/world/World.cpp index d51520e..94cd092 100644 --- a/src/world/World.cpp +++ b/src/world/World.cpp @@ -29,6 +29,7 @@ World::World(const Config &config) { // white block BlockType type(true, { 1.0f, 1.0f, 1.0f }, &blockShape); + type.label = "White Block"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -37,6 +38,7 @@ World::World(const Config &config) } { // white slab BlockType type(true, { 1.0f, 1.0f, 1.0f }, &slabShape); + type.label = "White Slab"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -45,6 +47,7 @@ World::World(const Config &config) } { // white stair BlockType type(true, { 1.0f, 1.0f, 1.0f }, &stairShape); + type.label = "White Stair"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -54,6 +57,7 @@ World::World(const Config &config) { // red block BlockType type(true, { 1.0f, 0.0f, 0.0f }, &blockShape); + type.label = "Red Block"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -62,6 +66,7 @@ World::World(const Config &config) } { // red slab BlockType type(true, { 1.0f, 0.0f, 0.0f }, &slabShape); + type.label = "Red Slab"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -70,6 +75,7 @@ World::World(const Config &config) } { // red stair BlockType type(true, { 1.0f, 0.0f, 0.0f }, &stairShape); + type.label = "Red Stair"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -79,6 +85,7 @@ World::World(const Config &config) { // green block BlockType type(true, { 0.0f, 1.0f, 0.0f }, &blockShape); + type.label = "Green Block"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -87,6 +94,7 @@ World::World(const Config &config) } { // green slab BlockType type(true, { 0.0f, 1.0f, 0.0f }, &slabShape); + type.label = "Green Slab"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -95,6 +103,7 @@ World::World(const Config &config) } { // green stair BlockType type(true, { 0.0f, 1.0f, 0.0f }, &stairShape); + type.label = "Green Stair"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -104,6 +113,7 @@ World::World(const Config &config) { // blue block BlockType type(true, { 0.0f, 0.0f, 1.0f }, &blockShape); + type.label = "Blue Block"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -112,6 +122,7 @@ World::World(const Config &config) } { // blue slab BlockType type(true, { 0.0f, 0.0f, 1.0f }, &slabShape); + type.label = "Blue Slab"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -120,6 +131,7 @@ World::World(const Config &config) } { // blue stair BlockType type(true, { 0.0f, 0.0f, 1.0f }, &stairShape); + type.label = "Blue Stair"; type.block_light = true; type.collision = true; type.collide_block = true; @@ -129,6 +141,7 @@ World::World(const Config &config) { // glowing yellow block BlockType type(true, { 1.0f, 1.0f, 0.0f }, &blockShape); + type.label = "Light"; type.luminosity = 15; type.block_light = true; type.collision = true;