X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;ds=sidebyside;f=src%2Fworld%2FWorld.hpp;fp=src%2Fworld%2FWorld.hpp;h=c24ccf327f4a21a848a5f6db1dc4616be3aea192;hb=8639a90bcbcd045c57cd489f02a25e0df4236deb;hp=848f801e24ffd30bfb5d95cbe50c46f18278c159;hpb=d38be21d103052761505d58a6d13e30a896dde01;p=blank.git diff --git a/src/world/World.hpp b/src/world/World.hpp index 848f801..c24ccf3 100644 --- a/src/world/World.hpp +++ b/src/world/World.hpp @@ -17,6 +17,7 @@ namespace blank { class BlockTypeRegistry; class EntityCollision; +struct EntityDerivative; class Viewport; class WorldCollision; @@ -61,8 +62,10 @@ public: EntityCollision &); /// check if given entity intersects with the world - bool Intersection(const Entity &e, std::vector &); - void Resolve(Entity &e, std::vector &); +// bool Intersection(const Entity &e, std::vector &col) { +// return Intersection(e, e.GetState(), col); +// } + bool Intersection(const Entity &e, const EntityState &, std::vector &); const BlockTypeRegistry &BlockTypes() noexcept { return block_type; } ChunkStore &Chunks() noexcept { return chunks; } @@ -87,6 +90,7 @@ public: const std::list &Entities() const noexcept { return entities; } void Update(int dt); + void Update(Entity &, float dt); void Render(Viewport &); @@ -94,6 +98,29 @@ private: using EntityHandle = std::list::iterator; EntityHandle RemoveEntity(EntityHandle &); + EntityDerivative CalculateStep( + const Entity &, + const EntityState &cur, + float dt, + const EntityDerivative &prev + ); + glm::vec3 CalculateForce( + const Entity &, + const EntityState &cur + ); + glm::vec3 ControlForce( + const Entity &, + const EntityState & + ); + glm::vec3 CollisionForce( + const Entity &, + const EntityState & + ); + glm::vec3 Gravity( + const Entity &, + const EntityState & + ); + private: Config config;