X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=Debug%2Fsrc%2Fcommon%2Fsubdir.mk;h=e0e6bd3e3b2b4718b9ed2a1048210497167a6b39;hb=040362d489952ddc935c7130cb54d8b9166b2569;hp=23c1e4d3cbe799db88512cf96f57fbb4b7b8727f;hpb=0c01d2b65aaf159bfd9bcf9d3f909a1d2ae5247f;p=l2e.git diff --git a/Debug/src/common/subdir.mk b/Debug/src/common/subdir.mk index 23c1e4d..e0e6bd3 100644 --- a/Debug/src/common/subdir.mk +++ b/Debug/src/common/subdir.mk @@ -4,29 +4,44 @@ # Add inputs and outputs from these tool invocations to the build variables CPP_SRCS += \ +../src/common/GameConfig.cpp \ +../src/common/GameState.cpp \ +../src/common/Hero.cpp \ ../src/common/Ikari.cpp \ ../src/common/Inventory.cpp \ ../src/common/Item.cpp \ -../src/common/Spell.cpp +../src/common/Spell.cpp \ +../src/common/Stats.cpp \ +../src/common/TargetingMode.cpp OBJS += \ +./src/common/GameConfig.o \ +./src/common/GameState.o \ +./src/common/Hero.o \ ./src/common/Ikari.o \ ./src/common/Inventory.o \ ./src/common/Item.o \ -./src/common/Spell.o +./src/common/Spell.o \ +./src/common/Stats.o \ +./src/common/TargetingMode.o CPP_DEPS += \ +./src/common/GameConfig.d \ +./src/common/GameState.d \ +./src/common/Hero.d \ ./src/common/Ikari.d \ ./src/common/Inventory.d \ ./src/common/Item.d \ -./src/common/Spell.d +./src/common/Spell.d \ +./src/common/Stats.d \ +./src/common/TargetingMode.d # Each subdirectory must supply rules for building sources it contributes src/common/%.o: ../src/common/%.cpp @echo 'Building file: $<' @echo 'Invoking: GCC C++ Compiler' - g++ -I/usr/include/SDL -O0 -g3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<" + g++ -I/usr/include/SDL -O0 -g3 -Wall -Werror -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<" @echo 'Finished building: $<' @echo ' '