X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=TODO;h=29fd94f455fd3353136ec2758565f383e4a8d195;hb=d01ca2cb76681d7795bb4b483d7033b86410725a;hp=363c635551cfa384065abbd85e03f87b86e79f9e;hpb=7ef94f4e55a0b798eecbcc7166a80b8364b21ea4;p=blank.git diff --git a/TODO b/TODO index 363c635..29fd94f 100644 --- a/TODO +++ b/TODO @@ -76,6 +76,8 @@ entity/world collision entities should be stopped from entering solid parts of the world + also, current ray/obb intersection test sucks + better noise current simplex noise implementation repeats itself pretty quickly