X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=TODO;h=4ae41cc5b0439b723a00ebe1f469f6f6692bb48f;hb=38a4cffc0b6aa58e49d24c06aad7bee14cb6515d;hp=fffc6dedce77407f8db9a4f82884d05ec82bc8a4;hpb=65dbb0391afb6867bd9b388c6351b947a022abad;p=blank.git diff --git a/TODO b/TODO index fffc6de..4ae41cc 100644 --- a/TODO +++ b/TODO @@ -8,10 +8,6 @@ composite entity animations complex entities are made up of part which have their own local transform that can be animated (like e.g. an arm or head) -textures - - okay, now I need a better solution for the crosshair ^^ - font rendering with background now being a thing, a padding might be nice @@ -25,11 +21,6 @@ command line usefull for development and later on world administration -audio - - do the sources thing right™ - (or at least in a way that it doesn't error out on shutdown :P ) - persistence merge IO counters, so number of operations per frame is kept @@ -43,7 +34,11 @@ block asset loading networking - exchange of chunks and entities + write tests + do some manual testing + some more testing + a little optimization + and give players an appearance as well ^^ launcher ui