X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=TODO;h=5fc2e9e5f32f0398479bb35030c532bf1d1d0794;hb=37a1465a83e4ac4363ed0d8e0fa1ce5055dd2db4;hp=7e52a23ba4b940e4b9bab1bc13a8474ac3a15f39;hpb=46b18a88fdda816f3c2c547aba68b0a5ea7970f7;p=blank.git diff --git a/TODO b/TODO index 7e52a23..5fc2e9e 100644 --- a/TODO +++ b/TODO @@ -54,6 +54,10 @@ entity ai I kinda mitigated it a little for direct neighbors during linking, but it still can happen in (hopefully) rare corner cases + propagation through semi-filled blocks is wonky. I worked around it by + having the light propagate into solid blocks, but feels like this + could cause some weird behaviours + gravity maybe like light levels? should also store a direction with it in