X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=TODO;h=7e52a23ba4b940e4b9bab1bc13a8474ac3a15f39;hb=46b18a88fdda816f3c2c547aba68b0a5ea7970f7;hp=e7b2f8f3b76e6157c6fba72f85b798e04f85ee92;hpb=282d731ea8f10342efa82012028de7043b3dd639;p=blank.git diff --git a/TODO b/TODO index e7b2f8f..7e52a23 100644 --- a/TODO +++ b/TODO @@ -12,6 +12,11 @@ textures do I need to say anything? :) +font colours + + set font fg and bg colour as either uniform or vertex attribute + and lerp between them based on the texture's alpha component + command line usefull for development and later on world administration @@ -71,10 +76,6 @@ chunk traversal profiling indicates that this is not neccessary atm. maybe it will when there's some more action in the world - I got a segfault (sadly in release mode, so no sensible trace, but - it was in ChunkLoader::Update). I suspect it has something to do - with how chunks are relinked after a near death experience. - transparency (blocks and entities) transparent blocks because awesome