X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=TODO;h=8cea29221b5cc7ee94086e8b4cd359a655ac2b9b;hb=22b25d4b9cc24e249bc8007757267cea00ab18d3;hp=8c52ca1a6bf7008bf72f8ed94f819da9d6d862a2;hpb=5d2da8a07411ad6417d6ed8d1be997189cf5ce89;p=blank.git diff --git a/TODO b/TODO index 8c52ca1..8cea292 100644 --- a/TODO +++ b/TODO @@ -12,10 +12,10 @@ textures do I need to say anything? :) -font colours +font rendering - set font fg and bg colour as either uniform or vertex attribute - and lerp between them based on the texture's alpha component + with background now being a thing, a padding might be nice + that or maybe separate bg from fg rendering it may also be feasible to get rid of SDL_ttf and use freetype directly to eliminate the unneccessary surface creation