X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=doc%2Fconcepts;fp=doc%2Fconcepts;h=e9bb13ec83e6116c3775e436cfb22f21145860e4;hb=da21395e4900bf283ece7364c67d9bad27dca279;hp=d8d2d84f5dd2822443814b843b58e4990a99546a;hpb=642b09d8e887f53d36566da886903b479f94f2ef;p=blank.git diff --git a/doc/concepts b/doc/concepts index d8d2d84..e9bb13e 100644 --- a/doc/concepts +++ b/doc/concepts @@ -119,10 +119,13 @@ World update ------------ - spawner (servers only) - - physics simulation - for each entity update: - - transform caches - controller (input for players and AI for others) + - physics simulation + - transform caches - model (animation state) - rebase player chunk indices - remove dead entities + +Note that AI actually depends on transform caches, but t's okay if it +lags one frame behind until that's sorted.