X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=doc%2Frunning;h=7ec93374a5b9ac0784ad1babc37fe2e7c079c48c;hb=6143a02000b2b67317aee88b9992efe9bd6436a0;hp=846f27d8ba389f8f98ca7062d03c9ea4245c355b;hpb=104592aabdc70b21065c35fe4d092fc6cdaa1f49;p=blank.git diff --git a/doc/running b/doc/running index 846f27d..7ec9337 100644 --- a/doc/running +++ b/doc/running @@ -97,16 +97,13 @@ as the active block, and button 3 places the active block next to the one you're pointing at. As an alternative to picking, you can also use the mousewheel up/down to -flip through available blocks. - -Q changes the face of the active block (loops over up, down, right, left, -front, and back) and E changes the turn (none, left, around, and right). - -Press N to toggle player/world collision. +flip through available blocks or access the first 10 via the number keys. F1 toggles UI rendering. -F3 toggles a display telling how long on average it takes to compute a frame. +F2 toggles world rendering. +F3 toggles the debug overlay. F4 toggles audio. +F5 toggles camera mode. Controls are interpreted by scancode, meaning you don't have to break your fingers when you're on an AZERTY. WSAD will be ZSQD there and the above