X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=running;h=1684765071195c33501ceeb2cd2d7a696c23fecd;hb=5998b18978bd8e7a0c9deb516474634e1d3521c9;hp=62a3cf67b3220c768008bb257b4423d182dcf78f;hpb=5756512831c0ebd625dd2a58233c7653ebe3c2ba;p=blank.git diff --git a/running b/running index 62a3cf6..1684765 100644 --- a/running +++ b/running @@ -1,18 +1,53 @@ Arguments ========= -blank - normal execution +Runtime +------- -blank +[-n] terminate after frames -blank -t +-t terminate after milliseconds -blank -t +[-n] -t terminate after n frames, assume milliseconds pass each frame +Application +----------- + +-d + disable double buffering + +-m + set sample size to (samples per pixel) + +--no-vsync + disable vsync + +Interface +--------- + +--no-keyboard + disable keyboard input handling + +--no-mouse + disable mouse input handling + +--no-hud + disable HUD drawing (includes the selected block outline) + +--no-audio + disable audio + the audio device and sounds will still be allocated + it just stops the interface from queueing buffers + +World +----- + +blank -s + use (unsigned integer) as the world seed. default is 0 + Controls ======== @@ -30,4 +65,10 @@ front, and back) and E changes the turn (none, left, around, and right). Pressing B prints details about the block you're pointing at and P prints info about the active block. L spits out the player position and light -level there. +level there. C dumps info about the chunk of the pointed at block. + +Press N to toggle player/world collision. + +F1 toggles UI rendering. +F3 toggles a display telling how long on average it takes to compute a frame. +F4 toggles audio.