X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=running;h=1684765071195c33501ceeb2cd2d7a696c23fecd;hb=5998b18978bd8e7a0c9deb516474634e1d3521c9;hp=be2100994745f85e2241d27b2e80e39f767fd770;hpb=f90ec88e6728ce865bcf892c810a36abd90d9001;p=blank.git diff --git a/running b/running index be21009..1684765 100644 --- a/running +++ b/running @@ -37,6 +37,11 @@ Interface --no-hud disable HUD drawing (includes the selected block outline) +--no-audio + disable audio + the audio device and sounds will still be allocated + it just stops the interface from queueing buffers + World ----- @@ -60,4 +65,10 @@ front, and back) and E changes the turn (none, left, around, and right). Pressing B prints details about the block you're pointing at and P prints info about the active block. L spits out the player position and light -level there. +level there. C dumps info about the chunk of the pointed at block. + +Press N to toggle player/world collision. + +F1 toggles UI rendering. +F3 toggles a display telling how long on average it takes to compute a frame. +F4 toggles audio.