X-Git-Url: http://git.localhorst.tv/?a=blobdiff_plain;f=running;h=d4019d5675ad6fe0c890e00eba470a74a92b8977;hb=bfa8d0303d57e62fb73dad96d1b521760d475cf8;hp=efc10622250668924aa495db9f00d0d3e19e04d8;hpb=37a1465a83e4ac4363ed0d8e0fa1ce5055dd2db4;p=blank.git diff --git a/running b/running index efc1062..d4019d5 100644 --- a/running +++ b/running @@ -4,14 +4,14 @@ Arguments Runtime ------- -[-n] +-n terminate after frames -t terminate after milliseconds -[-n] -t - terminate after n frames, assume milliseconds pass each frame +if both n and t are given, terminate after n frames and +assume milliseconds pass each frame Application ----------- @@ -37,6 +37,11 @@ Interface --no-hud disable HUD drawing (includes the selected block outline) +--no-audio + disable audio + the audio device and sounds will still be allocated + it just stops the interface from queueing buffers + World ----- @@ -64,4 +69,6 @@ level there. C dumps info about the chunk of the pointed at block. Press N to toggle player/world collision. +F1 toggles UI rendering. F3 toggles a display telling how long on average it takes to compute a frame. +F4 toggles audio.